**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Solid proof that Sinister Labs is so RNG and Roster Dependent
raffster
Posts: 1,071 ★★★
I apologize for saying this but Sinister Labs is very dependent on your roster, especially Epic level. RNG also plays a critical role who you’re up against. Yesterday was a breeze with an R4 5* ArchAngel.
I’ve done all Epic and Master Sinister Labs to date with no items used. Wasn’t the same with MODOK’s labs when I was much weaker. Sure, I’ve exited several times if the RNG gives difficult match ups but having a strong roster helps big time. Used boosts a few times. Just really time consuming but doable when you’re roster can tank the nodes.
I’ve done all Epic and Master Sinister Labs to date with no items used. Wasn’t the same with MODOK’s labs when I was much weaker. Sure, I’ve exited several times if the RNG gives difficult match ups but having a strong roster helps big time. Used boosts a few times. Just really time consuming but doable when you’re roster can tank the nodes.
2
Comments
I think what most people won't argue against is that the effort put into completing these does not match the rewards.
If you don't have that then of course it's going to be a pain.
Not to mention the "random" lags, that cause you to loose your focus and possibly your combo, the obviously altered ability accuracy changes, and things like the enemy blocking in the middle of your combo or completely ignoring your blocks/evades/parry.
I understand.
🐻
When I have my r5s available, I barely have to think, and just steamroll through it all. When they are all tied up in AQ/AW and I have to use r4s, it's a little tougher.
If it feels to difficult, rewards are not justified (in the summoners’ opinion).... just leave it alone mehnnn, just leave it alone.
Save your potions, save your units and just leave it alone.
Positives:
I liked that they gave you option to back out and go back in and one total pool of entries. That was welcomed changed. Also like that they made randomizes last 7 days in overflow versus what I think used to be 2-3 days. It helps account for some of volatility. Some days barely use any. Other days may be using 8 on individual fights since keep getting bad combos of nodes or something my team can’t handle.