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**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.

Bug - Variant 3.3.1, Spry path. L3 special with no fatigue prior = dead

MadcatMadcat Posts: 385 ★★★
Model: Samsung S9+
Version: Latest on both MCoC and Android
Node: Spry path in Variant 3.3.1
Defender: Daredevil, Spiderman, Ultron classic
Attacker: Emma Frost, R4/55 5*, Domino, R5

Issue:
This has happened once on each of the above defenders with either of the above attackers. No fatigue debuffs on my character prior to firing off their L3 - after the animation is complete - I see a fatigue trigger and my character dies afterwards. It is treating it like the Spry/Fatigue buff happens during or at the end of the L3, and reflecting all of the trigger damage back at once. If there is NO fatigue prior to firing the L3, I should not be taking damage from the L3 after it is done.

Comments

  • MadcatMadcat Posts: 385 ★★★
    Mods - any response or more information needed for this bug?
  • HeadrollerHeadroller Posts: 255
    This is an active bug still.

    No fatigue was active before the sp3 and once the animation needed it showed the fatigue debuff as if the defender evaded at some point during one of the sp3 hits.
  • DrZolaDrZola Posts: 7,723 ★★★★★
    Still an active bug.

    Just experienced it with Domino firing off Sp3 on the Ultron OG on this path. No fatigue active before, and last time I checked, a Sp3 cannot be evaded.

    How long has this been going on? When is this getting fixed?

    Dr. Zola
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