Health penalty if game crashes
ajax2888
Member Posts: 47 ★
I have encountered several situations where my champions health will be reduced by 50% and the opponent will have 100% health, if game would crash in the middle of fight or network got disconnected after I have defeated the champion.
If I restart the game, the fight will start from beginning and I will have 50% less health and opponent will have 100% health even if he was defeated. If game crashes a second time, I would loose 50% of previous 50% health.
So, if my champion has 10,000 health, then
1st Crash = 5000
2nd Crash = 2500
If fight starts from beginning, restore my health to last state when the fight was initiated.
Also this crash usually happens for characters which uses more effects in attacks like Phoenix, Ghost Rider etc.
If I restart the game, the fight will start from beginning and I will have 50% less health and opponent will have 100% health even if he was defeated. If game crashes a second time, I would loose 50% of previous 50% health.
So, if my champion has 10,000 health, then
1st Crash = 5000
2nd Crash = 2500
If fight starts from beginning, restore my health to last state when the fight was initiated.
Also this crash usually happens for characters which uses more effects in attacks like Phoenix, Ghost Rider etc.
2
Comments
1/3 of the units I used were completely gone without letting me have a chance to fight. Support doesn't help in anything
I have had this happen in MCOC too and hated it but I could definitely see people exploiting it.
A suggestion for the best solution for kabam to rectify BOTH would likely be helpful.