Lormif you're getting it wrong; as I previously said it's frustrating and unfair especially for someone who is free to play to push hard, get totally stressed by alliance war (but yet happy to see awesome results) and then open 6 of those Crystals (And I said I got 10k T2A fragments) just to get trash reward if compared to other ones who maybe went through a super relax season in gold 3 and got to open 25k T2A fragments, which should NEVER be the case and you can't be fine with it: PLAT1 rewards should always be better than GOLD3 in any scenario, no matter the odds.
This is one of the few ways in which RNG comes into place in regarding of rankup materials and it takes a looooong time to get through (a whole month and a half including offseason) and if I get unlucky for 2-3 times I'll be having trash rewards for more than 4 months (and that is the case, since Season 11 awarded me with 8k T2A fragments from 5 of those Crystals).
If Kabam wants to keep it RNG based, I'll be totally fine with it the moment they set some "boundaries": let's say everyone will have 100, spreaded in different ways, I think it still sounds RNG based, but much more fair: 60% T2A, 30% T5B, 10% T5CC 30% T2A, 50% T5B, 20% T5CC 45% T2A, 50% T5B, 5% T5CC
As far as your argument go, you're basically saying that EVERYONE who is behind someone else should get more rewards, otherwise it sounds like nonsense, which is probably the case cause let's be honest that won't be anymore RNG based.
I disagree, and you have not shown how I am wrong, just stated your OPINION on how it should be. I have also found that people who say "you are basically saying" tend to not user stand what the other user is saying at all and is just pretending. I never stated it should always be like that. I stated there should be a CHANCE, because without that chance there is no way for a skilled player to catch up to another equally skilled player without outspending them. Something which no one has been able to address.
You stated your self that you see the BASE rewards to be trash. This leads me to the belief that you think if they change this so that your alliance mates have no chance to get better rewards than you they will somehow upgrade those rewards. There is no evidence to support this. Even your chart supports my belief in this. There is are probably not going to change the total prize pool just to help you with your jealousy, which is what this is mostly about.
The thing is that the prizes will eventually even out and everyone will have gotten roughly the same rewards in the long run, assuming they open the same number of crystals, that is how a standard distribution works.
This is mostly about your jealousy of others, that you cannot be happy that your friend beat the odds, as well as you not liking the base rewards.
Lormif you're getting it wrong; as I previously said it's frustrating and unfair especially for someone who is free to play to push hard, get totally stressed by alliance war (but yet happy to see awesome results) and then open 6 of those Crystals (And I said I got 10k T2A fragments) just to get trash reward if compared to other ones who maybe went through a super relax season in gold 3 and got to open 25k T2A fragments, which should NEVER be the case and you can't be fine with it: PLAT1 rewards should always be better than GOLD3 in any scenario, no matter the odds.
This is one of the few ways in which RNG comes into place in regarding of rankup materials and it takes a looooong time to get through (a whole month and a half including offseason) and if I get unlucky for 2-3 times I'll be having trash rewards for more than 4 months (and that is the case, since Season 11 awarded me with 8k T2A fragments from 5 of those Crystals).
If Kabam wants to keep it RNG based, I'll be totally fine with it the moment they set some "boundaries": let's say everyone will have 100, spreaded in different ways, I think it still sounds RNG based, but much more fair: 60% T2A, 30% T5B, 10% T5CC 30% T2A, 50% T5B, 20% T5CC 45% T2A, 50% T5B, 5% T5CC
As far as your argument go, you're basically saying that EVERYONE who is behind someone else should get more rewards, otherwise it sounds like nonsense, which is probably the case cause let's be honest that won't be anymore RNG based.
I disagree, and you have not shown how I am wrong, just stated your OPINION on how it should be. I have also found that people who say "you are basically saying" tend to not user stand what the other user is saying at all and is just pretending. I never stated it should always be like that. I stated there should be a CHANCE, because without that chance there is no way for a skilled player to catch up to another equally skilled player without outspending them. Something which no one has been able to address.
You stated your self that you see the BASE rewards to be trash. This leads me to the belief that you think if they change this so that your alliance mates have no chance to get better rewards than you they will somehow upgrade those rewards. There is no evidence to support this. Even your chart supports my belief in this. There is are probably not going to change the total prize pool just to help you with your jealousy, which is what this is mostly about.
The thing is that the prizes will eventually even out and everyone will have gotten roughly the same rewards in the long run, assuming they open the same number of crystals, that is how a standard distribution works.
This is mostly about your jealousy of others, that you cannot be happy that your friend beat the odds, as well as you not liking the base rewards.
I can agree on the mathematical distribution, it will eventually even out, but I'll add "given a big enough distribution", which is not the case, first of all cause alliances change every season or even half season so you cannot take alliances into this case and mostly cause even Season 50 won't be a big enough statistic data to say the it will certainly even out, it could take thousands of Seasons, unrealistic.
BTW my main point is: PLAT1 Rewards should never in any case be lower than GOLD 3 and I think you can agree that this is in fact the case.
until you get that 3 t2a and then you love them because it benefited you.
No, anyone that understands this game and works alongside stable ally mates, Know this is a horrible way to reward the same amount of work everyone does.
until you get that 3 t2a and then you love them because it benefited you.
No, anyone that understands this game and works alongside stable ally mates, Know this is a horrible way to reward the same amount of work everyone does.
You are assuming the rewards are meant to give you a set amount, when the rewards are clearly this way to help the lower alliances keep up with the higher. If you always give a set amount and it is always tiered, there is no way way to catch up with the higher ranks in a system like this, with all other things being equal.
I’m not assuming anything. I am saying, if every ally member does the same amount of work they should be awarded the same prizes.
Not every member does the same work, and why. Why do you want your alliance mates penalized just because you are unluckly? Why do you want to hold them AND your alliance back like that? think out side of the "me me me" box.
if every reward in the tier was set, and the better tiers were rewarded more prizes the chance of your alliance catching up to the higher tiers is practically zero. The chances of lower tier alliances catching up to you is greater but still really low. You are making the game less about skill and more about having the right level champs.
What are you going off about? I haven’t complained about my rewards in a serious note. I’m fine with what I got. I feel bad for those that pull the bottom of the barrel prizes from these crystals. You really need to step down from your high horse or whatever you’re riding on, and stop speaking about people that you know nothing of.
I only speak to what you stated and claimed. what you want litterally does what I stated. You want the people who got better rewards to get worse rewards so everyone can get the same thing. I am sorry you are unable to see that, but that is not my issue.
Again I never said that...you are writing words I never said. I want people that get next to nothing from the crystals to get more. You’re grasping at straws big guy...
So rationalize the two. you said everyone should get the same rewards. If everyone gets the same rewards than no one can get better rewards. If no one can get better rewards the ones who would have gotten those better rewards are penalized because they no longer get them. Deductive reasoning. You cannot just assume that the rewards will all be the max rewards if they give everyone the same. that would be a greater reward pool then they intend.
Yup keep chirping big guy. Mixing up my words. Everyone should get the same rewards within their tiers. Meaning get rid of the rng crystal. If we have to deal with rng crystals then increase the bottom end so they are decent enough to not make some feel like they wasted a entire season.
Deductible reasoning is out the window with you so don’t attempt it. It just makes you look uglier.
So you attack me instead of my argument... Seems about the right..
Again, if they get rid of the rng crystal everyone gets the same, this penalizes those who would have gotten more. What part of this do you not understand?
Everyone in the tier should get the same, they all placed in the same tier, tiers should be different on the base rewards, but the amount of resources that go into a war season is crazy for the rng reliance in the rewards, with shards this is unavoidable but with cats it certainly isn’t
And how would you catch up if there was no opportunity for you to get more? Again short sighted.
How is that short sighted??? You can catch up by being a skilled player and completing some permanent content, and the current system only allows you to catch up with luck, which already exists in chanpion crystals
You have 2 equally skilled players 1 has better champs than the other therefore he is in a higher tier.
How does the second player catch up to him if he gets more resources always without any chance?
By grinding or spending or completing some price of content the other hasn’t, if 2 players do the exact same thing in game 1 should be getting huge amounts more than the other, and players who do less shouldn’t be getting more rewards than those who do more
Except you cannot always do what you claim. I have completed all content, the only thing I can do is try to outspend my competition, and that removes skill.
No, you can outgrind the competition by putting lots of effort into arena to get chanps enhance prestige get into higher aq alliances get more rewards and enhance your roster for aw, there are plenty of ways to progress that aren’t rng war season crystals
until you get that 3 t2a and then you love them because it benefited you.
No, anyone that understands this game and works alongside stable ally mates, Know this is a horrible way to reward the same amount of work everyone does.
until you get that 3 t2a and then you love them because it benefited you.
No, anyone that understands this game and works alongside stable ally mates, Know this is a horrible way to reward the same amount of work everyone does.
You are assuming the rewards are meant to give you a set amount, when the rewards are clearly this way to help the lower alliances keep up with the higher. If you always give a set amount and it is always tiered, there is no way way to catch up with the higher ranks in a system like this, with all other things being equal.
I’m not assuming anything. I am saying, if every ally member does the same amount of work they should be awarded the same prizes.
Not every member does the same work, and why. Why do you want your alliance mates penalized just because you are unluckly? Why do you want to hold them AND your alliance back like that? think out side of the "me me me" box.
if every reward in the tier was set, and the better tiers were rewarded more prizes the chance of your alliance catching up to the higher tiers is practically zero. The chances of lower tier alliances catching up to you is greater but still really low. You are making the game less about skill and more about having the right level champs.
What are you going off about? I haven’t complained about my rewards in a serious note. I’m fine with what I got. I feel bad for those that pull the bottom of the barrel prizes from these crystals. You really need to step down from your high horse or whatever you’re riding on, and stop speaking about people that you know nothing of.
I only speak to what you stated and claimed. what you want litterally does what I stated. You want the people who got better rewards to get worse rewards so everyone can get the same thing. I am sorry you are unable to see that, but that is not my issue.
Again I never said that...you are writing words I never said. I want people that get next to nothing from the crystals to get more. You’re grasping at straws big guy...
So rationalize the two. you said everyone should get the same rewards. If everyone gets the same rewards than no one can get better rewards. If no one can get better rewards the ones who would have gotten those better rewards are penalized because they no longer get them. Deductive reasoning. You cannot just assume that the rewards will all be the max rewards if they give everyone the same. that would be a greater reward pool then they intend.
Yup keep chirping big guy. Mixing up my words. Everyone should get the same rewards within their tiers. Meaning get rid of the rng crystal. If we have to deal with rng crystals then increase the bottom end so they are decent enough to not make some feel like they wasted a entire season.
Deductible reasoning is out the window with you so don’t attempt it. It just makes you look uglier.
So you attack me instead of my argument... Seems about the right..
Again, if they get rid of the rng crystal everyone gets the same, this penalizes those who would have gotten more. What part of this do you not understand?
Everyone in the tier should get the same, they all placed in the same tier, tiers should be different on the base rewards, but the amount of resources that go into a war season is crazy for the rng reliance in the rewards, with shards this is unavoidable but with cats it certainly isn’t
And how would you catch up if there was no opportunity for you to get more? Again short sighted.
How is that short sighted??? You can catch up by being a skilled player and completing some permanent content, and the current system only allows you to catch up with luck, which already exists in chanpion crystals
You have 2 equally skilled players 1 has better champs than the other therefore he is in a higher tier.
How does the second player catch up to him if he gets more resources always without any chance?
By grinding or spending or completing some price of content the other hasn’t, if 2 players do the exact same thing in game 1 should be getting huge amounts more than the other, and players who do less shouldn’t be getting more rewards than those who do more
Except you cannot always do what you claim. I have completed all content, the only thing I can do is try to outspend my competition, and that removes skill.
No, you can outgrind the competition by putting lots of effort into arena to get chanps enhance prestige get into higher aq alliances get more rewards and enhance your roster for aw, there are plenty of ways to progress that aren’t rng war season crystals
When did arena give tbcc/t5bc and t2a, the resources we are talking about?
All that grinding for a season of pending loyalty on war boosts just to get screwed over at the end glad I stopped participating in wars not worth the effort remove the rng from war crystals in fact remove them and give t2 alpha crystals and t5b t5cc crystals
until you get that 3 t2a and then you love them because it benefited you.
No, anyone that understands this game and works alongside stable ally mates, Know this is a horrible way to reward the same amount of work everyone does.
until you get that 3 t2a and then you love them because it benefited you.
No, anyone that understands this game and works alongside stable ally mates, Know this is a horrible way to reward the same amount of work everyone does.
You are assuming the rewards are meant to give you a set amount, when the rewards are clearly this way to help the lower alliances keep up with the higher. If you always give a set amount and it is always tiered, there is no way way to catch up with the higher ranks in a system like this, with all other things being equal.
I’m not assuming anything. I am saying, if every ally member does the same amount of work they should be awarded the same prizes.
Not every member does the same work, and why. Why do you want your alliance mates penalized just because you are unluckly? Why do you want to hold them AND your alliance back like that? think out side of the "me me me" box.
if every reward in the tier was set, and the better tiers were rewarded more prizes the chance of your alliance catching up to the higher tiers is practically zero. The chances of lower tier alliances catching up to you is greater but still really low. You are making the game less about skill and more about having the right level champs.
What are you going off about? I haven’t complained about my rewards in a serious note. I’m fine with what I got. I feel bad for those that pull the bottom of the barrel prizes from these crystals. You really need to step down from your high horse or whatever you’re riding on, and stop speaking about people that you know nothing of.
I only speak to what you stated and claimed. what you want litterally does what I stated. You want the people who got better rewards to get worse rewards so everyone can get the same thing. I am sorry you are unable to see that, but that is not my issue.
Again I never said that...you are writing words I never said. I want people that get next to nothing from the crystals to get more. You’re grasping at straws big guy...
So rationalize the two. you said everyone should get the same rewards. If everyone gets the same rewards than no one can get better rewards. If no one can get better rewards the ones who would have gotten those better rewards are penalized because they no longer get them. Deductive reasoning. You cannot just assume that the rewards will all be the max rewards if they give everyone the same. that would be a greater reward pool then they intend.
Yup keep chirping big guy. Mixing up my words. Everyone should get the same rewards within their tiers. Meaning get rid of the rng crystal. If we have to deal with rng crystals then increase the bottom end so they are decent enough to not make some feel like they wasted a entire season.
Deductible reasoning is out the window with you so don’t attempt it. It just makes you look uglier.
So you attack me instead of my argument... Seems about the right..
Again, if they get rid of the rng crystal everyone gets the same, this penalizes those who would have gotten more. What part of this do you not understand?
Everyone in the tier should get the same, they all placed in the same tier, tiers should be different on the base rewards, but the amount of resources that go into a war season is crazy for the rng reliance in the rewards, with shards this is unavoidable but with cats it certainly isn’t
And how would you catch up if there was no opportunity for you to get more? Again short sighted.
How is that short sighted??? You can catch up by being a skilled player and completing some permanent content, and the current system only allows you to catch up with luck, which already exists in chanpion crystals
You have 2 equally skilled players 1 has better champs than the other therefore he is in a higher tier.
How does the second player catch up to him if he gets more resources always without any chance?
By grinding or spending or completing some price of content the other hasn’t, if 2 players do the exact same thing in game 1 should be getting huge amounts more than the other, and players who do less shouldn’t be getting more rewards than those who do more
Except you cannot always do what you claim. I have completed all content, the only thing I can do is try to outspend my competition, and that removes skill.
No, you can outgrind the competition by putting lots of effort into arena to get chanps enhance prestige get into higher aq alliances get more rewards and enhance your roster for aw, there are plenty of ways to progress that aren’t rng war season crystals
When did arena give tbcc/t5bc and t2a, the resources we are talking about?
I don’t think you read my message properly, it gives champions and chanpion shards which can be used to increase prestige and in effect increase aq reward gain, it also offers units which can allow you to do content before others if you spend them one revives and energy, or you could save them for t5 deals
Ya these crystals rng is pretty trash. I was fortunate myself because I only had crystals 2 and one of mine had a 9500 stack of t5b. I landed with like 11-12t5b and similar t2a. But reality is how is that fair. I’m taking a break for myself in a lower tier ally and end up with more then someone who isn’t and also ended more this season than I got when grinding in other seasons.
Where is the motivation for me to start picking it up again when the difference is mostly just the 6* crystal shards.
Comments
You stated your self that you see the BASE rewards to be trash. This leads me to the belief that you think if they change this so that your alliance mates have no chance to get better rewards than you they will somehow upgrade those rewards. There is no evidence to support this. Even your chart supports my belief in this. There is are probably not going to change the total prize pool just to help you with your jealousy, which is what this is mostly about.
The thing is that the prizes will eventually even out and everyone will have gotten roughly the same rewards in the long run, assuming they open the same number of crystals, that is how a standard distribution works.
This is mostly about your jealousy of others, that you cannot be happy that your friend beat the odds, as well as you not liking the base rewards.
BTW my main point is: PLAT1 Rewards should never in any case be lower than GOLD 3 and I think you can agree that this is in fact the case.
Where is the motivation for me to start picking it up again when the difference is mostly just the 6* crystal shards.