6.2 and 6.3 Compensation

I just 100% 6.2 and I wanted to voice my disappointment with the compensation. I love questing and do so knowing the compensation. It's the most entertaining part of the game for me. But to have 3 and 5 cavalier crystals as a reward for completion and exploration is a joke. They are useless with the current drop rates - I received all 3/4 stars. Again - I would quest anyway, because it's fun. But Chapter 2 is easily the most difficult content in the game, especially with the gate and star requirements. Both 6.2 and 6.3 are much more difficult than the last two Variants, but the Variant rewards are better. I think the rewards should be adjusted to reflect the level of difficulty in both chapters 6.2 and 6.3. 4-5 gems, AGs, or legendary crystals are more commensurate with the difficulty and goals of the players attempting those chapters. Please consider adjusting. Thanks.

Comments

  • xNigxNig Member Posts: 7,336 ★★★★★
    Another way to view it is... Variant is too easy for their rewards. And agree with you, the difficulty of these content should be adjusted.
  • FalongFalong Member Posts: 125
    why are u hurry to do these contents? if u wanna same items then u wait to up ur roster higher like LoL , when started cos us a lot of money to do 100% now its easy with map help, aegon etc new high champs but to do now rewards are bad lol, was only good at beginning,
  • EpistriatusEpistriatus Member Posts: 1,252 ★★★★
    xNig said:

    Another way to view it is... Variant is too easy for their rewards. And agree with you, the difficulty of these content should be adjusted.

    Difficulty should be adjusted......by which you mean the difficulty of the Variants should be increased to match the rewards?
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