New AW Idea - Character Cap
Greywarden
Member Posts: 843 ★★★★
Other than the obvious change to nodes which is a long time coming I think there is something else that can be changed that will get rid of the current "staleness" of alliance wars. It's really just one thing that I believe the entire community would rally behind.
That one thing is implementing a character cap i.e. a limit on how many of the same champ can go into a single BG. As an example I will use the arbitrary number of 5. In a single BG you would only be allowed to bring 5 Magiks total. You wouldn't be able to game it by bringing 5 4*s and 5 5*s, your total number of Magiks would be 5 for that BG.
I can't speak to how easy/hard it would be to code this for developers but I think that this single change would be one of the best things that can be done for the game.
It would get rid of the staleness of AW;
1) By seeing different champs! Anything higher than Tier 5/6 are the same handful of champs; Mordo, Magik, Spiderman, Nightcrawler, Mordo, Hyperion. Nothing really fun about seeing the exact same defenders in the exact same spots every single war.
2) By allowing for more strategy in AW. Now that you can only have a few of each champ placement becomes more important but also more fun and interactive.
3) By allowing for more champs to actually be used within the game. There are a ton of champions in the game that are basically unused because they don't fall into the 1%. A limit would alleviate that somewhat.
There are probably more things that a character cap in AW would improve that I'm not fully thinking about. Feel free to tack on how this would be helpful!
That one thing is implementing a character cap i.e. a limit on how many of the same champ can go into a single BG. As an example I will use the arbitrary number of 5. In a single BG you would only be allowed to bring 5 Magiks total. You wouldn't be able to game it by bringing 5 4*s and 5 5*s, your total number of Magiks would be 5 for that BG.
I can't speak to how easy/hard it would be to code this for developers but I think that this single change would be one of the best things that can be done for the game.
It would get rid of the staleness of AW;
1) By seeing different champs! Anything higher than Tier 5/6 are the same handful of champs; Mordo, Magik, Spiderman, Nightcrawler, Mordo, Hyperion. Nothing really fun about seeing the exact same defenders in the exact same spots every single war.
2) By allowing for more strategy in AW. Now that you can only have a few of each champ placement becomes more important but also more fun and interactive.
3) By allowing for more champs to actually be used within the game. There are a ton of champions in the game that are basically unused because they don't fall into the 1%. A limit would alleviate that somewhat.
There are probably more things that a character cap in AW would improve that I'm not fully thinking about. Feel free to tack on how this would be helpful!
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Comments
Good point regarding lower tiers rosters, could just be something implemented for higher tiers?
This is probably the best counter point I've heard. Really good thinking!
I kind of wish there were star ratings for wars like the arenas. Would be interesting if you could enter a 3* AW with another alliance looking for the same. That could REALLY put the emphasis on skills.
Not 100% sure if you're just trolling but the purpose of this thread was for constructive feedback to what I thought was an interesting idea. Fighting the same thing over and over again in a game that is pretty much just that gets tiresome sometimes.
A lot of you bring up good points, which again was the entire point of this discussion. If you're just here to troll go back to your bridge.
Not trolling at all. Just stating that an easier solution is what I proposed. Every node except the boss node is limited to a 2* or 3* champion. Boss node can be whatever. It would basically be whomever kills the boss in each BG without contributing the most deaths would win.
This would be a game changer because I feel 3* are useless not just for "the uncollected" but some one like me who has a horrible selection of champs to be completing act5 chapter 2. Im saving up pots and revives now for it to try again. Because if I could flip my 4* line up for my 3* line, I would have be so satisfied with playing this game.. back on topic...this would level the playing field for every one. Because you can only use 3*s, it comes down the skill and strategies of the alliance's members, not the level of there champs...