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Loyalty problem

Hi fellow summoners and Kabam,

In the last week you have increased the rewards for AQ severely, so that now even more than before people prefer to play alliance quest because it is more rewarding. The imbalance was already there, but now it is even bigger. People in the endgame community depend a lot on deals and buying donations (yes, this is still a thing) because loyalty is still really hard to get. There used to be the same problem with DC but you fixed it with increasing the exchange rate of DC and units. Could you increase the amount of loyalty we get or increase the exchange rate?

And could you please revisit alliance war. The rewards are so far behind AQ that it’s mich wiser to spend the honor and loyalty in in AQ and T5B and T2A than in boosts and potions.

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    LormifLormif Posts: 7,369 ★★★★★
    The largest issue is they delineated the 2 modes to determine what they give primarily, AQ is for rank up and and AW for shards, yes AW gives rank up for season rewards but that it not supposed to be its main purpose, and is part of the problem. IF they want to delineate that way they need to fully commit to it, or make so both modes can give mixed rewards and give rank up materials on individual wars. The higher tier players do not really need as many shards as they do fragments.
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