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Hulk buster rework

We all know that it’s going to happen eventually and I have some ideas I’d like to share
1: Busted, increase base attack/Crit rating/armour rating/physical resistance when fighting against XL champions
2: Bleed immunities (kind of like IMIW when his armour is active)
3: Poisin immunity (super strong/thick armour)
4: Fury nullify/mitigation, any champion with a fury buff active is passively stunned so hulk buster can counter enragment (like when he manages to calm down the hulk with brute force)
5: A passive chance to convert any armour into a permanent armour (around 50-20%)
6: Hulkbuster starts every fight with 1armour up, but he can trade this in using a pre-fight ability and instead gain a brute force buff, increasing attack by A LOT(100/150%), but the pre fight can only be used if he has a persistent charge
7: He gains a persistent charge every time he KO’s an XL champion, a villain, somebody in the black order or anybody who activated a fury BUFF during the fight (persistants cap at 1/2 a time)
Sig ability: Heavy metal, armour up potency is increased and special attack damage is increased by [X%] per armour up
Synergies:
I am iron man!: with IMIW, Hulkbuster has an increased chance to convert any armour up into a permanent buff IMIW activates I AM IRON MAN! once a fight when he would be knocked out, granting him an indestructible and a fury buff increasing attack by 3000% for 1.5 seconds, after this he will die instantly
Iron legion: with all the other iron man suits, all other iron man suits, +90% potency on all armour ups, Hulkbuster, start the fight with [X] armour buffs (depending on the amount of iron people in the team, starting at 2/3 and ending at 6/7)
Hulkbusted: with hulk and joe fixit, hulks buffs have their duration and potency extended by 50%. Hulkbuster starts the fight with a passive fury increasing attack by 50% this fury runs out whenever he reaches 0 armour up
Common threat: with abomination, abomination starts the fight with a fury buff increasing attack by 50%. Hulkbusters armour duration is increased by 30-50% (works well with the hulk synergy)
Cosmic enemies: with cull obsidian, cull obsidian has -10/20% rout cool down, hulkbuster begins the fight with 1 passive armour up buff decreasing all damage by ~25%
Avengers: with CA, CAWWII, CAIW, Captain America’s block proficiency increases by 10%, as does hulkbusters
Enemies with the black order- cull obsidian, gain +Crit rating but -block proficiency on both sides
1: Busted, increase base attack/Crit rating/armour rating/physical resistance when fighting against XL champions
2: Bleed immunities (kind of like IMIW when his armour is active)
3: Poisin immunity (super strong/thick armour)
4: Fury nullify/mitigation, any champion with a fury buff active is passively stunned so hulk buster can counter enragment (like when he manages to calm down the hulk with brute force)
5: A passive chance to convert any armour into a permanent armour (around 50-20%)
6: Hulkbuster starts every fight with 1armour up, but he can trade this in using a pre-fight ability and instead gain a brute force buff, increasing attack by A LOT(100/150%), but the pre fight can only be used if he has a persistent charge
7: He gains a persistent charge every time he KO’s an XL champion, a villain, somebody in the black order or anybody who activated a fury BUFF during the fight (persistants cap at 1/2 a time)
Sig ability: Heavy metal, armour up potency is increased and special attack damage is increased by [X%] per armour up
Synergies:
I am iron man!: with IMIW, Hulkbuster has an increased chance to convert any armour up into a permanent buff IMIW activates I AM IRON MAN! once a fight when he would be knocked out, granting him an indestructible and a fury buff increasing attack by 3000% for 1.5 seconds, after this he will die instantly
Iron legion: with all the other iron man suits, all other iron man suits, +90% potency on all armour ups, Hulkbuster, start the fight with [X] armour buffs (depending on the amount of iron people in the team, starting at 2/3 and ending at 6/7)
Hulkbusted: with hulk and joe fixit, hulks buffs have their duration and potency extended by 50%. Hulkbuster starts the fight with a passive fury increasing attack by 50% this fury runs out whenever he reaches 0 armour up
Common threat: with abomination, abomination starts the fight with a fury buff increasing attack by 50%. Hulkbusters armour duration is increased by 30-50% (works well with the hulk synergy)
Cosmic enemies: with cull obsidian, cull obsidian has -10/20% rout cool down, hulkbuster begins the fight with 1 passive armour up buff decreasing all damage by ~25%
Avengers: with CA, CAWWII, CAIW, Captain America’s block proficiency increases by 10%, as does hulkbusters
Enemies with the black order- cull obsidian, gain +Crit rating but -block proficiency on both sides
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