Pacify and Stupefy

RyseRyse Member Posts: 181
I have them maxed out, but I dont know how exactly do they affect ! Please someone let me know if they are effective or those 6 points I can allocate to glass cannon and willpower

Comments

  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,159 ★★★★★
    If I was to choose, I would go for Glass Cannon 3/3 and willpower 1/3 first, before those two. But eventually get all of them, when you have enough points to do so.

    Pacify reduces opponent's ability accuracy while they are stunned, meaning their abilities have a chance to fail. Combine it with parry mastery and it's useful on some scenarios. Example, when fightning against Iron Man, you can avoid his regen from triggering if you make him go under 15% HP while stunned.

    Stupefy increases stun duration, and that's pretty much it. It's good for PI increase, and you can use it instead of fully maxing parry mastery to have a longer stun duration across of forms of stun debuffs
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  • Aomine_Daiki10Aomine_Daiki10 Member Posts: 1,665 ★★★★★
    Petrify is not that useful cause in endgame contents you will need to bait specials a lot and get your in, petrify limits that chance a little. I prefer despair for limiting regen but in the end just stick with pacify its useful for against magik, Hyperion and also void if you time your stuns well
  • Colonaut123Colonaut123 Member Posts: 3,091 ★★★★★
    No offence to my fellow players, but they don't grasp the usefulness of those three masteries.

    Stupefy can mean the difference between success and failure. Parries are longer, which affect the effectiveness of the other two masteries. Hyperion's stun lasts insanely longer, making it possible to do double 5-hit combo without needing to parry, it buys time against shrugging off debuffs champions like Rogue and King Groot, etc. It is a must have mastery.

    Pacify and Petrify get usually 4 points: either in a 3/1, 2/2 or 1/3 configuration. I prefer 2/2.

    Petrify gives 10-20-30% reduced regen and power from hits. At 2 points, every 6 hits will yield the same power as 5 hits without the mastery. This adds up over time. Also, the regen reduction aids champions like CAIW and Void.

    Pacify gives 10-20-30% ability accuracy reduction. It isn't much, but it adds up for many ability accuracy reducing champions like AA, Blade, Domino, CB, Elektra and many more. Pacify can mean the difference between Mephisto healing and Magik triggering Limbo or not when using Blade.
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