Finding it difficult to verbalize my frustration…
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Running map three on the last day and… Agent venom, second boss (27,000 PI)... had a little more Luck today than yesterday staying close to him and pushing him to his second special which you can evade. Necessary because evading his first two moves and blocking the bullets of the first special (and taking no other damage) still wipes out my r5 four-star while only taking about 50% off of AV.
Annoying but not my real frustration. You want to make it more difficult… Fine. The frustration is the COMPLETELY random AI fighting. I think I figured it out. Parry timing isn't off, you're not lying when you say it's working as intended. What you leave out is you have randomized AI attack timing. After we complete a combo they hold off attacking a split second… Until you get used to that timing and then they attack a split second earlier and now you take a combo in the face. Or in other words, back to agent venom, your dead! The frustration is we were never informed that the AI would be fighting differently. In fact you assured us that no changes were made and everything was the same. It's not! Every aspect of the way they fight is different.
Now that I have vented a little I'll get to my main point: I am actually fine with the greater difficulty but
YOU HAVE TO MAKE ALLIANCE REVIVES AND POTIONS MORE AVAILABLE/AFFORDABLE.
This is not an unreasonable request that EVERYBODY is asking for. It's fair. Right now it is borderline "pay to play". So come on…
Annoying but not my real frustration. You want to make it more difficult… Fine. The frustration is the COMPLETELY random AI fighting. I think I figured it out. Parry timing isn't off, you're not lying when you say it's working as intended. What you leave out is you have randomized AI attack timing. After we complete a combo they hold off attacking a split second… Until you get used to that timing and then they attack a split second earlier and now you take a combo in the face. Or in other words, back to agent venom, your dead! The frustration is we were never informed that the AI would be fighting differently. In fact you assured us that no changes were made and everything was the same. It's not! Every aspect of the way they fight is different.
Now that I have vented a little I'll get to my main point: I am actually fine with the greater difficulty but
YOU HAVE TO MAKE ALLIANCE REVIVES AND POTIONS MORE AVAILABLE/AFFORDABLE.
This is not an unreasonable request that EVERYBODY is asking for. It's fair. Right now it is borderline "pay to play". So come on…
4
Comments
I have stopped using revives and potions and my alliance members too.
If you read my post you would realize that I am fine with the greater difficulty. I even made the important bits bold. As for the altered timing, again in the post, kabam insist that nothing has changed.
The new timing for parrys is different but still easy to get used. Just practice in arenas.
Potions are more available than they used to be by the way.
This makes sense only if the game is running smoothly and not bug-ridden in the current state.
So I can totally see your point when 10 mill + alliances are battling it out for top spot. Differentiating the "men from the boys", I guess. But most alliances are growing and can use some help…