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Can’t stop won’t stop

Any tips for the can’t stop won’t stop path in 6.3.1?i don’t have a champion that can access unstoppable easily and my top mystics are rank 5 ghost rider r4 magik and r4 symbiote supreme
Here is my roster


Comments

  • RagamugginGunnerRagamugginGunner Posts: 2,210 ★★★★★
    Gotta use your mystics w/ the boost. Torch is gonna crush you though. Might have to just Ghost him for 15 min.
  • CliffordcanCliffordcan Posts: 1,341 ★★★★
    I just did it today without mystics and it was horrible. I have no R5 mystic. Apparently if you can solo Sentinel with Aegon the rest of the path is easy, but that takes about 400 hits, I couldn’t do it after like 20 try’s. I ended up mainly using Corvus with Void. Did it boosted. If you play right with Corvus and WP you can get 2-3 rounds of charges off which helps, but most champs on the path take 2 revives. I used Void for the Meph solo, and mine is R4, so he didn’t really come in handy after that.

    Hope this helps.
  • xNigxNig Posts: 7,249 ★★★★★
    edited December 2019
    I ran Ghost (with suicides) / Hood / Magik / SymSup / Mephisto for this path. Ghost was unduped r2, Magik and SymSup were r5, Meph was R4.

    Sentinel is faster with Ghost than with mystic champs + boost. So just ghost him. I tried Mephisto with the boost but he wasn’t cutting it due to the time needed to keep baiting Sentinel’s specials.

    Meph was alright with SymSup. You’ll need to turtle up abit and build to sp3 using parries and heavy to manage distance. Burst him after your sp3, then rinse wash repeat. Soloed him for my run.

    P99 was easy with Magik since, at most, you’ll need to tank 1-2 sp1s before you lock him and just corner backdraft him to death.

    Nebula was straightforward as well. Magik ftw.

    Blade was trickier since Magik gets reduced AA. So SymSup was more straightforward, stick close when reaching sp3, gain fatigues sp3, then bleed him down.

    Domino I used Magik. Corner lock, no lucky no evades no unlucky.

    HT I used Ghost. Was a really fast fight tbh.

    OR with AoW was bad.. tried it with Ghost and getting cornered was inevitable. After 4-5 revives, I tried it with Magik and it was relatively easier. Sp2 lock, backdraft till you’re close to 10 spores, back away and intercept again after the spores fall off.

    Just sharing my personal experiences from doing the 6.3 legends run.

    (I don’t have CMM or Thing.)
  • Mhd20034Mhd20034 Posts: 159
    I guess I will leave this path for last maybe I will get a thing or cmm if I don’t get them I guess I will use magik, symbiote supreme , blade , caiw and nick fury
  • Mhd20034Mhd20034 Posts: 159
    On a side note any tips for the don’t go gentle buffet korg in 6.3.4 caiw is my main clearer for this path but korg is the only problem cause he shrugs all my debuffs
  • Doomsfist79Doomsfist79 Posts: 922 ★★★
    edited January 2020

    Gotta use your mystics w/ the boost. Torch is gonna crush you though. Might have to just Ghost him for 15 min.

    or you could just void it as he's incinerate immune..
    It's really not too bad.. just long ass fights.. I started out using r1 proxima for sentinel as you can parry all day.. then saw a vid of someone using hyperion.. so ended up going that route.. used void for meph.. which made it real easy.. supreme for p2099.. void for nebula.. hype for blade.. hype/void/morning star for domino.. void for HT.. and hype for omega.. once you get used to each fight it's just real repetitive.. take a break between fights.. maybe using juggs would be better but mine is just r3.. and wasn't going to rank him just for this path..
  • Mhd20034Mhd20034 Posts: 159
    edited January 2020
    Thank you for your help I finally cleared the path aegon and magik were my mvps I just had to build aegon on the sentinel fight even with the 70% reduction he does a lot of damage after 300 hits and magik helped me with punisher 2099 and nebula and I also brought blade for mephisto
    I only had to use 1 team revive
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