Can’t stop won’t stop
Mhd20034
Member Posts: 162 ★
Any tips for the can’t stop won’t stop path in 6.3.1?i don’t have a champion that can access unstoppable easily and my top mystics are rank 5 ghost rider r4 magik and r4 symbiote supreme
Here is my roster
Here is my roster
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Hope this helps.
Sentinel is faster with Ghost than with mystic champs + boost. So just ghost him. I tried Mephisto with the boost but he wasn’t cutting it due to the time needed to keep baiting Sentinel’s specials.
Meph was alright with SymSup. You’ll need to turtle up abit and build to sp3 using parries and heavy to manage distance. Burst him after your sp3, then rinse wash repeat. Soloed him for my run.
P99 was easy with Magik since, at most, you’ll need to tank 1-2 sp1s before you lock him and just corner backdraft him to death.
Nebula was straightforward as well. Magik ftw.
Blade was trickier since Magik gets reduced AA. So SymSup was more straightforward, stick close when reaching sp3, gain fatigues sp3, then bleed him down.
Domino I used Magik. Corner lock, no lucky no evades no unlucky.
HT I used Ghost. Was a really fast fight tbh.
OR with AoW was bad.. tried it with Ghost and getting cornered was inevitable. After 4-5 revives, I tried it with Magik and it was relatively easier. Sp2 lock, backdraft till you’re close to 10 spores, back away and intercept again after the spores fall off.
Just sharing my personal experiences from doing the 6.3 legends run.
(I don’t have CMM or Thing.)
It's really not too bad.. just long ass fights.. I started out using r1 proxima for sentinel as you can parry all day.. then saw a vid of someone using hyperion.. so ended up going that route.. used void for meph.. which made it real easy.. supreme for p2099.. void for nebula.. hype for blade.. hype/void/morning star for domino.. void for HT.. and hype for omega.. once you get used to each fight it's just real repetitive.. take a break between fights.. maybe using juggs would be better but mine is just r3.. and wasn't going to rank him just for this path..
I only had to use 1 team revive