Health Potions “Boost”
I feel like the only way for kabam to justify the the silly decision of only updating the paid for health potions, is to increase the the availability of these health potions in game. If you’re strangely only raising level 4 and level 5 potions then replace the level 2 potions found in master and uncollected with level 4 and level 5 potions. Or add some consistent way to grind out or acquire these potions freely, the way we can with level 1, level 2, and level 3 health potions. I believe this is only way for things to be fair, otherwise upgrade the rest of the health potions as well, even if it’s by a smaller amount. Personally i feel like a much better way to overhaul potions would have been to make them all percentage based rather than a fixed amount. This would ensure that lower level players aren’t getting something overpowered, and uncollected and cavalier players are receiving something extremely underpowered unless they pay. What are you thoughts?