**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Power Gain Path in Variant 4.1.2
GamerT
Posts: 133 ★
So I’ve recently been trying to 100% variant 4 and this is the last path I need to do, but the power gain is crazy. I was wondering, who is good for this path?
1
Comments
Depends on ur roster, but I used: Team = Blade, GR, Starky, Vision, HTorch + Attack & HP Boosts :-)
Dr. Strange: Starky (Magik, Doc Oc, etc)
Havok: Vision (Starky, Colossus, Angela,...)
SymSupreme: GR (Any Damage Dealer w/out many Buffs, P.Lock/P.Drain,..)
Mephisto: Blade w/GR (GHulk, Void, Torch, Colossus,..)
Vision Arkus: Human Torch & GR (Colossus, SymSupreme, coldsnap immune or nullify/stagger champ)
Deadpool X : Blade or HTorch heavy tactic. (Seen Hyper, GHulk, Iceman work too, sure there's others)
(Parenthesis = other options/tips off top of my head)
U can substitute several champs that have similar abilities for each. Havok & Vision Arkus were trickiest for me,...but sure there are other ways to counter both. (I think I got tired of re-running & used a Revive vs Arkus. ) Did heavy tactic vs DPoolX with Hyper, Torch & Blade on different paths. (Blade worked best for me, now often overlooked) Hope that helps, good luck.