Can somebody confirm if HT has been updated or not? At this point I've seen most people claiming he has, but i just used him and it kinda feels the same
Seemed like it to me in arena. Manged to get to 20 temp off a parry
So you were able to go form 0 to 20 off of a parry
Just checked again. You dont start the fight at 0 temp so that's what it was. Only got up to around 15 from zero
Yeah I'm damn near about to quit the game because of this bs. Been waiting months just to get these minor changes and they expect us to be proud of their work. Why must they disrespect all my favorites... Nova, Surfer, Maw, Annihilus, Res Skull, and Magneto reduced to decent defenders with little offensively use.
When did Kabam ever say that they expected you to be proud of the changes? They made the changes they thought would better balance the champs. If they thought we'd be proud of their changes, they'd never expect us to sell any of them and wouldn't have given you that chance. But if you're that upset over the changes, probably best to move on from the game.
Yeah I'm damn near about to quit the game because of this bs. Been waiting months just to get these minor changes and they expect us to be proud of their work. Why must they disrespect all my favorites... Nova, Surfer, Maw, Annihilus, Res Skull, and Magneto reduced to decent defenders with little offensively use.
I'm pretty sure we said that these will be very small, and are not meant to be large swings in either direction. We also took this long because we wanted to do this the right way, and share all of our data and reasoning, which is something a lot of Summoners appreciated.
This is what we meant all along everybody, small changes to numerical values that make Champions a little more viable, or puts them back in line with others if they're outpacing the rest of the crowd too much.
To be honest, whats the point of those changes? This whole gather data, analyze things that i don’t know how many months. Whats the point of making changes if you guys won’t make champs actually useful? Just to waste more time? Wasting time on your failed champ tests. How about make actual useful changes? Like arena improvement, those useless 7hour & solo crystal reward scale, or ban more mercs fight corona or cure cancer or whatever. Now you guys waste more time on those recourses back thing. Probably one more month. And here costumers/players stuck with same old, freaking too much time consuming “slash” boring arenas, useless 2016,2017 solo event/crystal rewards, monthly legend titles are stolen by those “mercs” all this messes because u guys just failed to test champs properly.
Not sure where else to post this, so I will post it here. I don’t think the changes are too bad. I haven’t yet tried Namor in endgame content, but I don’t think I will sell him or Cull.
But my issue is this, I opened 20 featured crystals with Namor and Cull in them, for Namor and Cull. I took Namor to R5 and Cull to R4. No other champs I pulled including Ebony Maw and Ronin did I take past R3. 20 featured is 100,000 5* shards EXTRA. That’s 10 basic crystals. I don’t think I would have gone for that featured if I knew these champs were getting nerfed or OP. So what do I do now? I honestly feel I have been “ripped off” for 100k 5* shards with this whole thing. I feel bad for those who spent as well. I doubt any compensation I will get will be worth 100,000 5* shards.
@SentryPillow Can you tell me the version that you are on? My system is showing that you haven't updated yet, but if you have more than one account, that could be wrong.
'Is playing with more than one account against the rules? There are thousands of players who have a lot of accounts. One of my friend himself is running his own alliance i.e. all the 30 members in that alliance is he himself. '
@SentryPillow Can you tell me the version that you are on? My system is showing that you haven't updated yet, but if you have more than one account, that could be wrong.
'Is playing with more than one account against the rules? There are thousands of players who have a lot of accounts. One of my friend himself is running his own alliance i.e. all the 30 members in that alliance is he himself. '
He never said there was anything wrong. He checked what version of the game is on and it's not the update at least from the posters account. He was asking if he has another and it's not working there. You can have unlimited accounts as long as you are the only one to play them.
My parries last for 2.5 seconds and I can’t get Human torch to max temperature he plays exactly the same as before
Your parries do not last for 2.5 seconds - time them using a video. 2.0 seconds is the maximum - Parry 2/3 and Parry 3/3 do NOT add stun time like the description says they do. This has been ignored by Kabam.
Yeah I'm damn near about to quit the game because of this bs. Been waiting months just to get these minor changes and they expect us to be proud of their work. Why must they disrespect all my favorites... Nova, Surfer, Maw, Annihilus, Res Skull, and Magneto reduced to decent defenders with little offensively use.
I'm pretty sure we said that these will be very small, and are not meant to be large swings in either direction. We also took this long because we wanted to do this the right way, and share all of our data and reasoning, which is something a lot of Summoners appreciated.
This is what we meant all along everybody, small changes to numerical values that make Champions a little more viable, or puts them back in line with others if they're outpacing the rest of the crowd too much.
For annihilous, why didn’t you extend the stifle from obliterate rather than the fury? Biggest issue is stacking the stifles to even get max damage. Several cycles of L1 are needed to get to 12. The rebalancing really did nothing to help his offense, like intended.
My parries last for 2.5 seconds and I can’t get Human torch to max temperature he plays exactly the same as before
Your parries do not last for 2.5 seconds - time them using a video. 2.0 seconds is the maximum - Parry 2/3 and Parry 3/3 do NOT add stun time like the description says they do. This has been ignored by Kabam.
My parry mastery with 1% perfect block begs to differ with you. Mined 2.5 seconds like @Nojokejaym said. Parry is 2 seconds max but increases with perfect block chance. Put more into PB, you get longer parries.
Yeah from the testing I did on Namor and Annihilus, the rebalancing mostly blows. With Namor it’s really not that noticeable, don’t know why they bothered changing anything at all. Nothing really changed with Annihilus either because the issue wasn’t that his furies are too short it’s that the stifles don’t last long enough to stack. Simple fix is to increase the paused duration by a couple seconds. Really not that hard. Wouldn’t even make an impact on defense either.
Well I for one am looking at the balance changes from this lens : if we start expecting major buffs to underwhelming champs during this balance changes, then that can give kabam the right to make major changes downward to over performing champs, I did have it this way of minor tweaks than that. I don't know about you. I know these buffs are nothing to write home about, but so are the nerfs, win win.
My parries last for 2.5 seconds and I can’t get Human torch to max temperature he plays exactly the same as before
Your parries do not last for 2.5 seconds - time them using a video. 2.0 seconds is the maximum - Parry 2/3 and Parry 3/3 do NOT add stun time like the description says they do. This has been ignored by Kabam.
My parry mastery with 1% perfect block begs to differ with you. Mined 2.5 seconds like @Nojokejaym said. Parry is 2 seconds max but increases with perfect block chance. Put more into PB, you get longer parries.
Proof with a char that isnt domino plz? We all know an exrta second gets added to her with massacre and she just has longer parries for me in general lol. Please do this with another char....i dont even care if it is capt IW with high perf block chancfe
My parries last for 2.5 seconds and I can’t get Human torch to max temperature he plays exactly the same as before
Your parries do not last for 2.5 seconds - time them using a video. 2.0 seconds is the maximum - Parry 2/3 and Parry 3/3 do NOT add stun time like the description says they do. This has been ignored by Kabam.
Yeah I'm damn near about to quit the game because of this bs. Been waiting months just to get these minor changes and they expect us to be proud of their work. Why must they disrespect all my favorites... Nova, Surfer, Maw, Annihilus, Res Skull, and Magneto reduced to decent defenders with little offensively use.
I'm pretty sure we said that these will be very small, and are not meant to be large swings in either direction. We also took this long because we wanted to do this the right way, and share all of our data and reasoning, which is something a lot of Summoners appreciated.
This is what we meant all along everybody, small changes to numerical values that make Champions a little more viable, or puts them back in line with others if they're outpacing the rest of the crowd too much.
As Kabam must be well aware, overreaction is the hallmark of social media.
My parries last for 2.5 seconds and I can’t get Human torch to max temperature he plays exactly the same as before
Your parries do not last for 2.5 seconds - time them using a video. 2.0 seconds is the maximum - Parry 2/3 and Parry 3/3 do NOT add stun time like the description says they do. This has been ignored by Kabam.
My parry mastery with 1% perfect block begs to differ with you. Mined 2.5 seconds like @Nojokejaym said. Parry is 2 seconds max but increases with perfect block chance. Put more into PB, you get longer parries.
Oh, and a further comment of proof that Parry is 1.5 seconds, whether it is at 1/3 or 3/3 is Blade's bleed - 2.0 seconds base bleed + 0.5 seconds from 1pt in Deep Wounds = 2.5 seconds.
Bleed timer is about 2/3rds done in the above capture ->
If parry was 2.0 seconds with 3/3 in parry and 0/3 in stupefy, the timer would be at over 75% (2.0/2.5= 80%). It is not.
If parry was 1.5 seconds with 3/3 in parry and 0/3 in stupefy, the timer would be about 60% expired on his bleed. It is in that area.
Parry 3/3 is only 1.5 seconds, and only extends to 2.0 seconds with 3/3 in Stupefy.
Yeah I'm damn near about to quit the game because of this bs. Been waiting months just to get these minor changes and they expect us to be proud of their work. Why must they disrespect all my favorites... Nova, Surfer, Maw, Annihilus, Res Skull, and Magneto reduced to decent defenders with little offensively use.
When did Kabam ever say that they expected you to be proud of the changes? They made the changes they thought would better balance the champs. If they thought we'd be proud of their changes, they'd never expect us to sell any of them and wouldn't have given you that chance. But if you're that upset over the changes, probably best to move on from the game.
Do you even know how much money people spend on this game ? If they are disappointed they have full rights to tell that in an official forum. You don't get to tell people when they should move on from a game.
Parry has never worked as you would have expected looking at the description. There's been several YouTube videos on this. The duration difference between 2 and 3 isn't there. It does reduce more damage if I remember correctly though.
Parry has never worked as you would have expected looking at the description. There's been several YouTube videos on this. The duration difference between 2 and 3 isn't there. It does reduce more damage if I remember correctly though.
Correct. The damage reduction increase is there at Parry 2/3 and Parry 3/3. The stun length increase to 1.7 seconds and 2.0 seconds at Parry 2/3 and Parry 3/3, per the Mastery description, is not there.
Comments
But my issue is this, I opened 20 featured crystals with Namor and Cull in them, for Namor and Cull. I took Namor to R5 and Cull to R4. No other champs I pulled including Ebony Maw and Ronin did I take past R3. 20 featured is 100,000 5* shards EXTRA. That’s 10 basic crystals. I don’t think I would have gone for that featured if I knew these champs were getting nerfed or OP. So what do I do now? I honestly feel I have been “ripped off” for 100k 5* shards with this whole thing. I feel bad for those who spent as well. I doubt any compensation I will get will be worth 100,000 5* shards.
'
My parry mastery with 1% perfect block begs to differ with you. Mined 2.5 seconds like @Nojokejaym said. Parry is 2 seconds max but increases with perfect block chance. Put more into PB, you get longer parries.
This is what they said but it’s not happening lol
Parry with 3/3 should be 2.0 seconds. It is 1.5. Test it yourself with Youtube's software like I did.
Bleed timer is about 2/3rds done in the above capture ->
If parry was 2.0 seconds with 3/3 in parry and 0/3 in stupefy, the timer would be at over 75% (2.0/2.5= 80%). It is not.
If parry was 1.5 seconds with 3/3 in parry and 0/3 in stupefy, the timer would be about 60% expired on his bleed. It is in that area.
Parry 3/3 is only 1.5 seconds, and only extends to 2.0 seconds with 3/3 in Stupefy.