Will Power Mastery

Hello,

I am just 3 months to the game and got crazy now, need your help asap. I setup maxed-suicide mastery as below:

L1 glass canon
L1 recoil
L3 double edge
L3 liquid courage

L3 salve
L3 recovery
L3 willpower
L3 coagulate

As described I should not lose health but I do lose around 20 HP per half second with 4* champ R4 or R5. For example

SW R5 loses 107 and regen 86 at the beginning of the match. Lost about 20 HP, maybe different in other matches but the number almost around 20
Rogue R4 lose 81 and regen 61. Same as SW.
Ghost Rider with Bleed Immunity, he loses 36 and regen 38. Work well as described.
Captain Marvel with Poison Immnutiy she loses 39 and regen 41. Work well as described.

Seems willpower works well with GR and CM but does not work if both LC and DE are activated, this was driving me crazy, I tried to re-setup a few times which cost me a lot of units, also I were crazy as it did not work until I restarted the game. I messed up my AQ AW now.

Okay, please help me to answer if I maxed all masteries like willpower, recovery, coagulate: do they help me to balance the lost of LC and DE? Do I need to setup which mastery first to make them work properly. Tired of wasting my units now.

Thanks!

Comments

  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,159 ★★★★★
    Liquid Courage causes poison.
    ALL poison in the game reduces healing abilities by 30% each. That's why you can't recover more health than what you lose with both suicides
  • NightFury2017NightFury2017 Member Posts: 4
    eXtripa69 wrote: »
    Liquid Courage causes poison.
    ALL poison in the game reduces healing abilities by 30% each. That's why you can't recover more health than what you lose with both suicides

    Thanks for reply! But pls see my GR he was poisoned but heals more than lost. I did a test with SW for separate LC and DE, both are good which heal more lost, but when activate both I lost about 20hp per half sec.
  • CrusherCrusher Member Posts: 305
    eXtripa69 wrote: »
    Liquid Courage causes poison.
    ALL poison in the game reduces healing abilities by 30% each. That's why you can't recover more health than what you lose with both suicides

    He says ... Ghost rider's regen is good ... And He is not poision immune ..
    Btw .. Extripa is right .. Poision reduces regen ability ....
  • NightFury2017NightFury2017 Member Posts: 4
    I think I got it. Man, what a waste of invested in LC :(
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,159 ★★★★★
    eXtripa69 wrote: »
    Liquid Courage causes poison.
    ALL poison in the game reduces healing abilities by 30% each. That's why you can't recover more health than what you lose with both suicides

    Thanks for reply! But pls see my GR he was poisoned but heals more than lost. I did a test with SW for separate LC and DE, both are good which heal more lost, but when activate both I lost about 20hp per half sec.

    That's because you are losing 30% HP recovery on LC plus 30% on Double Edge. Bleed immune champs will not lose so much HP because they don't have both suicides activated.
    Double Edge alone already makes you to lose more HP than what you gain (this can be controlled with coagulate 3/3). But still, you can't heal more with both suicides
  • GbSarkarGbSarkar Member Posts: 1,075 ★★★
    Just 3 months into the game and running maxed suicides and a r5? o.O
  • BigMoBigMo Member Posts: 175
    If you are an arena grinder it is not a waste to have max suicides unlocked. You can always turn them on or off depending on what you want to do. It just costs a few units. I personally dropped DE and only use LC most of the time. That way I can also have a few points in assassin and mystic dispersion. If I really want to maximize my arena points I will drop MD and add back DE, but only while doing arenas.
  • ImmortalImmortal Member Posts: 323 ★★
    eXtripa69 wrote: »
    eXtripa69 wrote: »
    Liquid Courage causes poison.
    ALL poison in the game reduces healing abilities by 30% each. That's why you can't recover more health than what you lose with both suicides

    Thanks for reply! But pls see my GR he was poisoned but heals more than lost. I did a test with SW for separate LC and DE, both are good which heal more lost, but when activate both I lost about 20hp per half sec.

    That's because you are losing 30% HP recovery on LC plus 30% on Double Edge. Bleed immune champs will not lose so much HP because they don't have both suicides activated.
    Double Edge alone already makes you to lose more HP than what you gain (this can be controlled with coagulate 3/3). But still, you can't heal more with both suicides

    Double edge is 20% I thought? At work can't check lol
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,159 ★★★★★
    Immortal wrote: »
    eXtripa69 wrote: »
    eXtripa69 wrote: »
    Liquid Courage causes poison.
    ALL poison in the game reduces healing abilities by 30% each. That's why you can't recover more health than what you lose with both suicides

    Thanks for reply! But pls see my GR he was poisoned but heals more than lost. I did a test with SW for separate LC and DE, both are good which heal more lost, but when activate both I lost about 20hp per half sec.

    That's because you are losing 30% HP recovery on LC plus 30% on Double Edge. Bleed immune champs will not lose so much HP because they don't have both suicides activated.
    Double Edge alone already makes you to lose more HP than what you gain (this can be controlled with coagulate 3/3). But still, you can't heal more with both suicides

    Double edge is 20% I thought? At work can't check lol

    I wanted to say that he should heal X% with Double Edge, but he is healing 30% less due to Liquid Courage
    And he should heal Y% with Liquid Courage, but he is healing 30% less due to the poison
  • NightFury2017NightFury2017 Member Posts: 4
    eXtripa69 wrote: »
    Immortal wrote: »
    eXtripa69 wrote: »
    eXtripa69 wrote: »
    Liquid Courage causes poison.
    ALL poison in the game reduces healing abilities by 30% each. That's why you can't recover more health than what you lose with both suicides

    Thanks for reply! But pls see my GR he was poisoned but heals more than lost. I did a test with SW for separate LC and DE, both are good which heal more lost, but when activate both I lost about 20hp per half sec.

    That's because you are losing 30% HP recovery on LC plus 30% on Double Edge. Bleed immune champs will not lose so much HP because they don't have both suicides activated.
    Double Edge alone already makes you to lose more HP than what you gain (this can be controlled with coagulate 3/3). But still, you can't heal more with both suicides

    Double edge is 20% I thought? At work can't check lol

    I wanted to say that he should heal X% with Double Edge, but he is healing 30% less due to Liquid Courage
    And he should heal Y% with Liquid Courage, but he is healing 30% less due to the poison

    Thanks man! got it now, just decided to drop LC at the moment.
  • GrinderGrinder Member Posts: 242
    edited May 2017
    If you're wanting to run suicides for general use. You cannot use double edge, you'll always lose health with it. Liquid courage is the manageable choice, however with all poison in mcoc it dramatically reduces all regeneration you get. So champs like wolverine will regen for less, champs like sim won't overload as much, etc. It's a trade-off. You can either use the manageable LC with reduced regen or double edge which doesn't reduce regen but nomatter what you'll always lose health each fight. No one in their right mind uses both of them unless they do nothing other than arenas where it won't matter, you can kiss alliances and events goodbye.
  • winterthurwinterthur Member Posts: 8,261 ★★★★★
    GbSarkar wrote: »
    Just 3 months into the game and running maxed suicides and a r5? o.O

    That was the same I was thinking. I am reaching one year and no where near to those masteries.
    I just touched level 54.
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