**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Energy

Something needs to be done with energy in this game. I've played since it came out and in all fairness I could understand the energy thing in the early days when it was just the story and no side events or anything else, no though there is so much content to explore. I find it difficult trying to 100% act 5, tackle act 6.2 and the variants aswell as the eq and side events. I know some of them are permanent content but still there just isnt enough energy to do any of them without spending on refills. The length of some chapters are ridiculously long aswell. I think there needs to be either cheaper refills or l just have unlimited energy like you do in video games. Theres only so much questing you can do before running out of resources or getting bored anyway.
I'm sure my ideas arent that great but please think about doing something with improving the structure of energy and questing
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