hopes for the daily and weekly objective system

NerdNerdNerd1NerdNerdNerd1 Member Posts: 379 ★★★
im thinking they might make a progression based system with increasing rarity of stuff like sig stones, shards, and maybe even some cools boosts. and hopefully it will keep the 25 units and 1 revive our current ones will do. now heres a rough guess of what itll be like

conqueror
Weekly
-10x 4*star sig stone (class based)
- 750 4 star shard
- 75 units
- 1 energy refill
- minimum boost of each type
Daily
-25 units
-5 small energy feills
-level 3 health potion (x3)
UC
Weekly
-750 5 star shards
-10x generics 4* sigs
-75 units
-energy refill
-Mid level boosts
Daily
-25 units
-10 energy refills
-level 4 health potion (x3)
Cav
-200 6* shards
-20x class based 5* sigs
-75 units
-1 energy refill
-highest boost of each type
Daily
-25 units
-5 small nrg
-level 5 health potions (x3)
just my thoughts what do yall think

Comments

  • Mcord11758Mcord11758 Member Posts: 1,249 ★★★★
    Since it appears to be the replacement of solo events I hope it represent at a minimum an improvement. Maybe 2 revives per day and 50 units. If it is equitable to the current system then it’s a fail
  • AlexAvalonAlexAvalon Member Posts: 655 ★★★
    I hope for t2a frags, there was a month where they had a ton of objectives with t2a frags in them, that was a great month.
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