**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Civil Warrior Buff

This just improves his abilities with one new one. Sig: plus 25% block proficiency. Gaining a permanent armor up grants a permanent indestructible passive, max five. They are lost when receiving damage. Non Degen DOT does not count toward this effect. Gain true accuracy if 2 permanent armor ups are active.
Activating a special grants a power gain buff gaining 20% of max power over six seconds.
His permanent armor ups grant plus 25% attack increase each. Max 250%. His temporary armor ups last 3 seconds longer. He has a 25% when attacking to gain a temporary one. Heavys: apply a 4 seconds healing block. Duration tripled if the opponent is regening. Last plus 0.5 of a second longer per permanent armor up. Triple duration only applies to base duration. Sp1 4 armor ups.
Sp2: drain 60% stun opponent for 2.5 seconds.
Sp3 drain 85% of max power and if dropped to zero power lock for 12 seconds. Stun for 4.5 seconds. Plus one second if drains all of opponents power.
Synergies: all iron man characters and civil warrior: unblockable specials and specials incinerate for 4 seconds doing 20% of base attack and damage.
Cap classic and ww2. Plus 80% crit rating and damage if opponent is debuffed. Civil warrior. Start with 3 permanent armor ups.
Leaders: Star lord, cyclops, cap iw: everyone gains plus 70% special damage if specials are triggered off of a heavy. Eveyone gain unstoppable and indestructible heavies.
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