6* Man-Thing

Steel_Ball_RunSteel_Ball_Run Member Posts: 534 ★★★
edited March 2020 in Strategy and Tips
Don’t have him at any rarity before, how good is he

Comments

  • Rerun_9Rerun_9 Member Posts: 109
    Not “god-tier” but his poison damage is really good. Super fun to play, decent damage, good utility including nullify. Great for AW defense. Would love to have him as a 5*. Pretty sweet pull tho 👌🏽
  • Steel_Ball_RunSteel_Ball_Run Member Posts: 534 ★★★


    I really like man-thing. He's certainly not the best mystic and not generally the best r5 option, but I had 2 mystic r5 gems anyways, so I wanted to see how good he could be.

    Honestly I'm surprised considering the hate he got after release. He definitely excels the most in buff heavy matchups against non-poison-immune champs, so he's not generally the best cosmic counter per se.

    But I've played around with him a lot now and he's for example a great counter to imiw, emma frost or mysterio. Also an incredible counter to vision aarkus, due to his armor break immunity and great nullify.

    I would say his dupe and a high sig level at that are rather important but not really nessecary for him. Above 50% health it increases his damage output a bit and below 50% health it increases his survivability a lot, which is more noticeable than the former due to his low block proficiency.

    There would be a few things I'd suggest in terms of rebalancing him. Just minor tweaks that would possibly improve him a lot and compliment his playstyle:
    - increase the duration of his toxic pustules by ~50%
    - increase his poison damage in general
    - inrease his fury potency and/or duration

    In my opinion just one of the above tweaks would make him extremely viable, especially increasing the duration of his pustules.

    What’s your main playstyle with him ? Is it to stack the agitation to 100, or just popping the pustules quickly
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  • Steel_Ball_RunSteel_Ball_Run Member Posts: 534 ★★★
    edited March 2020

    Right after heavy-popping 9 pustules at 100 agitation followed by an sp3 at 98 agitation:

    - 9 heavy poisons at 100 agitation: 1882 per tick
    - sp3 poison at 98 agitation: 225

    Heavy attack at 100 agitation with 98 agitation sp3 fury and 9 armor breaks:

    - 20196 heavy crit

    (Almost ideal) poison damage from heavy popping 3 pustules at 100 agitation with 98 agitation sp3 fury:

    - 3 heavy poisons: 868 per tick

    Just to have some numbers on his damage output. It's not out of his world, but considering his utility (bleed and armor break immunity, armor breaks, amazing nullify, poison/heal-reduction) I'd say it's pretty solid.

    However, I do still think a minor tweak to either his debuff duration/potency or to his pustules duration would go a long way.

    That damage is pretty good, I’m planning to re-get MD soon, it‘a a pain keeping agitation at 100 and timing the SP3
    The pustules seems to be expiring rather quick, I could land like 2-3 MM combo before it either expires or I pop a heavy
    He might be my first 6* r2 but I know everyone’s not gonna like that
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  • Denslo500Denslo500 Member Posts: 905 ★★★
    Brian Grant loves him.
    ContestChampion on youtube
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