Suggestion for debuff interactions with symbiot champions and others.
DarthNorticus
Member Posts: 23 ★
Given how the symbiots are written in the comics, i thought it would be interesting for their interactions with both bleed/poison and incinerate/shock debuffs should reflect that.
Bleed and poison debuffs lasting 50% or greater less duration for all champs with a symbiot. In the comics the symbiots close wounds and purify sickness so it would make sense to reflect that.
Conversely the symbiots are vulnerable to fire/heat. While venom has a minor interaction with incinerate, my thinking would be that all symbiots have incinerate and shock debuffs lasts 200% longer, shut down all passive abilities and remove all buffs.
Also regarding incinerate, being that groot and king groot are made of wood, it would make sense that incinerate has normal duration on groot and king groot cant shrug them off.
Bleed and poison debuffs lasting 50% or greater less duration for all champs with a symbiot. In the comics the symbiots close wounds and purify sickness so it would make sense to reflect that.
Conversely the symbiots are vulnerable to fire/heat. While venom has a minor interaction with incinerate, my thinking would be that all symbiots have incinerate and shock debuffs lasts 200% longer, shut down all passive abilities and remove all buffs.
Also regarding incinerate, being that groot and king groot are made of wood, it would make sense that incinerate has normal duration on groot and king groot cant shrug them off.
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Comments
I honestly have no clue why you roped shock into this, but making incinerate completely shut down a character is completely ridiculous. The only thing that made any sense was that incinerates do 200% more damage.
Fun fact Flora Clollosai (Groot’s species) are made of ironwood, a fire-resistant material, so they would burn exactly the same as any other character
TL,DR;
No.
You have no idea why shock is roped in? Do you understand the properties of electricity? Lmao
Theres even a comic panel where carnage was stopped by coming into contact with the 3rd rail in the subway.
Heat and sound make a symbiot leave its host, so it makes perfect sense to stop abilities.
Thanks for the groot info.