Challenger Rating



End Game player here (Rating is low cuz I sold all my champs couple years ago)
Since it’s introduction at 12.0 and following re-tune in later updates due how that broke the game’s core mechanics What purpose has this served to the game other than to punish the attacker.
Making easy fights easier and hard fight harder since it reduces your defenses making blocking attacks a hazard in some fights.
The only purpose it has at this very moment is with the introduction of Abyss of Legends allowing to prolong the fights which in the long run is an excuse to use this poorly implemented mechanic.
Can someone at Kabam tell me what was the goal with that?
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