**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Plus too many BS fights in the game with only unique champs able to clear content properly. I’m all for game development and keeping it challenging but I can’t be the only one who thinks some fights are designed for the sole purpose of making you use resources. Seatins Act 7 beta play shows exactly this.
I’m also a leader of an alliance and my biggest problem besides recruiting which is always a problem, is keeping members motivated.
I speak with my team mates regularly and they all say the same thing it’s just too repetitive and boring in AQ and War. They especially feel War rewards don’t justify a full months effort.
Don’t get me started on immunities, Iceman not immune to cold snap WTF his made of ice ! Thor not immune to shock, his the God of thunder FFS ! I could go on...
I feel this game needs to be readjusted to make it both challenging and fun with a better balance.
You shouldn’t be restricted to certain champs for progression, skilled players deserve the respect and rewards for being skilled and not waiting on luck or RNG to pull a champ that they need.
My biggest complaint is the time. 1hr timers. Wtf.
Why are all my best champs locked into aq and aw nearly all the time i need them. Change timers to 30 mins. Jx
AQ is repetitive, but that's why it becomes easy, mindless fights! If you need your AQ attackers for other content, you either don't have a deep roster or you should think about changing paths.