We need another 12.0

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  • GamerGamer Member Posts: 11,116 ★★★★★
    Knation said:

    Knation said:

    Knation said:

    Knation said:

    Simple minded people always think up the worst solutions 🤦‍♂️

    How about instead of nerfing all the champions we love, you introduce more variety the same they did with Blade in 2017? Create nodes that bypass “Beyond God-Tiers”. Blade was arguably even harder to ‘silent nerf’ than today’s studs.

    Armor Break node = no Ghost
    True Strike node = no Quake
    No Guaranteed Crit node = no Ghost or Corvus
    Debuff Immune node = no Quake
    Power Gain node = no Quake
    Power Lock node = no Ghost & largely gimped Corvus.

    But nah... instead let’s NERF EM ALL!! DR. STRANGE STYLE.... DO IT KABAM ... DOOOO IT!!

    Debuff immune quake still wrecks
    But lots of those nodes would make the lower champs even worse lol the top champs would still be the better options
    You’ve literally listed the problem that’s happening in act 6
    Node is introduced to make content harder for the top champs makes it tough for them impossible for worse champs
    If Quake is evading a debuff immune champion then that’s a bug, because she should only evade while a Concussion (which is a non-passive debuff) is active.

    But no, please explain to me how a node that bypasses Guaranteed crits will still be better to take out with Corvus or Ghost, & not other options. I’m listening...
    Well at that point using nodes like that you might as well throw away the champ
    Look st the nodes at act 6 they are designed to make it tough for the top champs but the knock on effect is that the lower champs can’t deal with it
    Using nodes like that? You act like those nodes are overpowered or something 😂😂😂. You do realize a good 90% of champions DON’T rely on guaranteed crits... right? It’s literally just Corvus, Ghost, Gamora... maybe Dr. Doom? SMH 🤦‍♀️
    Not that node I’ll get back to that tons of act 6 nodes are designed for the top champs but only make it worse
    But what the hell is your point? Your opposed to a nerf but your ok with them adding a node that literally makes the champ 100% useless seriously
    I don’t recall saying “100% useless”. You are putting words in my mouth, like a child. Good job 🤦‍♀️

    Last I checked, a few nodes wouldn’t render a champion useless. There are areas in Act 6 that have True Strike. Does that make Quake 100% useless?
    Are you trying to sound dumb at this point?? You think this is amusing & trying to make a meme of it? Lol. Also, feel free to name a few nodes in Act 6 that were targeted at only “Beyond God-Tiers” & only made it worse??
    You mean the no guaranteed crits node for corvus and ghost which doesn’t make them useless
    As for your question in 6:4:5 pull selective timestream flux dispersal path
    6:4:4 energy adoption ice diss track bubble shield path
    6:4:3 stun immune spite antman with micro reflect
    6:2:5 200% power gain antman with micro reflect
    Way more out there these are just on the top of my head
    Thiso node I’m didn’t use ghost one only one the crt resistance that abudt it and for that ant man didn’t bring some like omega red so u saying neft omega to and even neft magik and dominos I’m use a lot. For act6 100 procent. I’m didn’t only use ghost but I’m wil said them there use ghost the most wher them with legden run ghost isn’t that great without this tech bost and sucide scale down the tech bots and we might de spike for offer champions to.
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  • GamerGamer Member Posts: 11,116 ★★★★★
    Knation said:

    Gamer said:

    Knation said:

    Knation said:

    Knation said:

    Knation said:

    Simple minded people always think up the worst solutions 🤦‍♂️

    How about instead of nerfing all the champions we love, you introduce more variety the same they did with Blade in 2017? Create nodes that bypass “Beyond God-Tiers”. Blade was arguably even harder to ‘silent nerf’ than today’s studs.

    Armor Break node = no Ghost
    True Strike node = no Quake
    No Guaranteed Crit node = no Ghost or Corvus
    Debuff Immune node = no Quake
    Power Gain node = no Quake
    Power Lock node = no Ghost & largely gimped Corvus.

    But nah... instead let’s NERF EM ALL!! DR. STRANGE STYLE.... DO IT KABAM ... DOOOO IT!!

    Debuff immune quake still wrecks
    But lots of those nodes would make the lower champs even worse lol the top champs would still be the better options
    You’ve literally listed the problem that’s happening in act 6
    Node is introduced to make content harder for the top champs makes it tough for them impossible for worse champs
    If Quake is evading a debuff immune champion then that’s a bug, because she should only evade while a Concussion (which is a non-passive debuff) is active.

    But no, please explain to me how a node that bypasses Guaranteed crits will still be better to take out with Corvus or Ghost, & not other options. I’m listening...
    Well at that point using nodes like that you might as well throw away the champ
    Look st the nodes at act 6 they are designed to make it tough for the top champs but the knock on effect is that the lower champs can’t deal with it
    Using nodes like that? You act like those nodes are overpowered or something 😂😂😂. You do realize a good 90% of champions DON’T rely on guaranteed crits... right? It’s literally just Corvus, Ghost, Gamora... maybe Dr. Doom? SMH 🤦‍♀️
    Not that node I’ll get back to that tons of act 6 nodes are designed for the top champs but only make it worse
    But what the hell is your point? Your opposed to a nerf but your ok with them adding a node that literally makes the champ 100% useless seriously
    I don’t recall saying “100% useless”. You are putting words in my mouth, like a child. Good job 🤦‍♀️

    Last I checked, a few nodes wouldn’t render a champion useless. There are areas in Act 6 that have True Strike. Does that make Quake 100% useless?
    Are you trying to sound dumb at this point?? You think this is amusing & trying to make a meme of it? Lol. Also, feel free to name a few nodes in Act 6 that were targeted at only “Beyond God-Tiers” & only made it worse??
    You mean the no guaranteed crits node for corvus and ghost which doesn’t make them useless
    As for your question in 6:4:5 pull selective timestream flux dispersal path
    6:4:4 energy adoption ice diss track bubble shield path
    6:4:3 stun immune spite antman with micro reflect
    6:2:5 200% power gain antman with micro reflect
    Way more out there these are just on the top of my head
    Thiso node I’m didn’t use ghost one only one the crt resistance that abudt it and for that ant man didn’t bring some like omega red so u saying neft omega to and even neft magik and dominos I’m use a lot. For act6 100 procent. I’m didn’t only use ghost but I’m wil said them there use ghost the most wher them with legden run ghost isn’t that great without this tech bost and sucide scale down the tech bots and we might de spike for offer champions to.
    I didn’t use ghost either
    Se but what need is just kabam to make older more valuable to do more de collouse he is great for act6 so ther isn’t only 20 champions but ofcasse ther wil couner one or another here and there if ther doesn’t made counter to ghost fx most just gone use them anyway so if ther neft act6 amd scales that down to wher ghost wil steam roll it even more can’t do that it a game and if ther to many neft/ rebalance it wil not made u excited to get that champions because u ikow before hand he wil get rebalance that also not great to hav that felling I’m Hav that one with ever champions I’m pulling hard to rank op
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  • Southern_KantSouthern_Kant Member Posts: 157
    edited May 2020
    pls no
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  • LunaeLunae Member Posts: 371 ★★★
    Kabam needs to emphasize on reworking more champs then wasting time on figuring out how to massively nerf them and developing content for a post nerf game. All games modes would have to rebalanced while still producing new content and champions. Nerf champions without touching games modes and the already “impossible” content will really become impossible. It’s too much to do with players already “bored” as it is.

    Kabam also needs to make more useful attackers like Colossus then defenders at this point. The reworks they did for Ebony Maw and Invisible Woman were huge missed opportunity to actually contribute some diversity for end game content. Same with Obsidian Cull, he should of been reworked along with all future champions from now on with endgame in mind.
  • World EaterWorld Eater Member Posts: 3,777 ★★★★★
    12.0 had the game turned upside down entirely and was littered with a ton of bugs. No thanks.
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  • Panchulon21Panchulon21 Member Posts: 2,605 ★★★★★
    Another 12.0 youre talking about killing the game. Buffing champs would be a better solution. Even 1 per month with the new champ release. Rather than nerfing champs and causing the masses to quit. Buff 2 champs per class per year and their normal buff schedule also. So between 12-18 champs per year. They secretly buffed gamora and nebula without a beta, so it can be done.

    Also tuning down act 6 this early would also kill the game. That needs time to fester
  • OurobørosOurobøros Member Posts: 1,822 ★★★★★
    Knation said:

    I know I’m probably going to get a ton of dislikes for this but I believe we do need another 12.0
    The problem with the game is the disparity between the tops champs and the bottom I’ve seen people saying that act 5 with skill could be done with pretty much any champ but if you bring champs like ghost she can do all of it except for maybe the collector with extreme ease
    The problem with act 6 and 7 is they have to make the nodes ridiculous in order to compensate for how stronger some champs are which leads to 90% of champs being obsolete
    While I know some people will say just buff rather then nerf it’d be much harder to buff 150 champs then to nerf 20
    Obviously tuning down act 6 would have to go with this
    If they were to do something like this they’d have to go do what they did with cull and namor and give full resources back including awakening gems iso sig stones etc
    Nerfs wouldn’t be as bad still keep them as the top champs but not by that far of a degree
    And then lastly if they were to do this give people long notice so at least if people want to spend on that champ they’ll know the exact nerfs that are happening
    Like I said I know tons of people will disagree with this but the game can’t keep going on with 20 champs being the standard because otherwise content like act 6 will be the only way forward

    Let me guess, you don't have any of those 20 champions right? So you just want them nerfed lol
  • gp87gp87 Member Posts: 325 ★★★
    Knation said:

    I know I’m probably going to get a ton of dislikes for this but I believe we do need another 12.0
    The problem with the game is the disparity between the tops champs and the bottom I’ve seen people saying that act 5 with skill could be done with pretty much any champ but if you bring champs like ghost she can do all of it except for maybe the collector with extreme ease
    The problem with act 6 and 7 is they have to make the nodes ridiculous in order to compensate for how stronger some champs are which leads to 90% of champs being obsolete
    While I know some people will say just buff rather then nerf it’d be much harder to buff 150 champs then to nerf 20
    Obviously tuning down act 6 would have to go with this
    If they were to do something like this they’d have to go do what they did with cull and namor and give full resources back including awakening gems iso sig stones etc
    Nerfs wouldn’t be as bad still keep them as the top champs but not by that far of a degree
    And then lastly if they were to do this give people long notice so at least if people want to spend on that champ they’ll know the exact nerfs that are happening
    Like I said I know tons of people will disagree with this but the game can’t keep going on with 20 champs being the standard because otherwise content like act 6 will be the only way forward


    Post us your game progress at acts, what AQ & what tier at AW you play and then we can understand why you say what you say.

    You cannot nerf , when you sell a crystal 10$ with rng worst than casinos.
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  • ShrimkinsShrimkins Member Posts: 1,479 ★★★★
    12.0 was so much more than just nerfing a few champs. It completely changed the statistical mechanics of the game.

    Anyone who lived through the 12.0 debacle would know that we should never have to live through that again.
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