On Timeouts and the upcoming "Fix"
Xygon
Member Posts: 123 ★
Now that we know they will be addressing something that felt somewhat like an exploit, but was definitely working as intended, I wanted to talk about other possible options. I'm sure the dev teams have considered lots, but here are my thoughts:
Increase timeout time to 15 minutes
Increase timeout time to 15 minutes
- Harder to have it be a realistic, multi-attempt strategy
- Still won't have a true crash make a lane "stuck"
- Doesn't change the mechanic, but does change what might be considered abuse
- Penalizes long fights (legitimate timeouts on King Groot and mini-bosses, for example)
- Breaks a known and documented mechanic of Corvus
- Only affects one health, half the time
- Corvus's timeout with 1 health becomes .05, rounded down to 0, affects no other champs
- Breaks a known and documented mechanic of Corvus
- Definitely requires compensation for Corvus, single champion adjustment to non-bug
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