**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
Act 5.2.5

Can someone please explain to me why bane is only dealing 91 damage per second to the opponent but when I become infected I'm getting close to 700 HP per second, how is this fair?
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Furthermore, Bane rewards you for good timing and playing skill by damaging your opponent. Let's say you have 15000 hp and bane is on the opponent, this damages them for 375 health per second, essentially leading up to 3750 damage if the entire bane expires. It may not exactly be a lot, but damage is still damage, and good play will definitely end the fight quicker and in fewer hits.
Have a look at this video by Dave, he teaches you the skills needed to counter this node. Best of luck!