I have a friend who runs a groundbreaking company , gps tracking at events, you go to a major event, get an app on your phone or a bracelet which you have to use to enter competitions or buy food, and they track every step you take to see what stalls get the most time spent, the flow of traffic, what displays make people stop and engage the longest etc, gapcha games and the science behind how to squeeze the most out of people is a billion dollar industry with unbelievably close attention paid to every cent spent, this is a nine figure game, itself. straight naivety to think That they wouldn’t use any metrics they can to enhance spending, whether they are doing it or not I’m on the fence, Famous examples of games giving different offers to spenders and non spenders (non spenders offered things for less to entice them to develop a habit of actually spending money) inciting major unrest within a game. It’s a tread carefully and sneakily scenario. the rewards system I talked about has been confirmed and is in no way sinister, they throw a bone to people who haven’t played in ages to try and get them interested again. Makes sense, anybody who denies that much is purely naive
When has this game ever offered any deals that were different for spenders and non-spenders?
I wasn’t talking about this game, was referring to classic examples within the gacha gaming genre, the game name evades me right now but it literally offered all f2p players a deal that was half the price that anybody who had spent money was offered, which was quickly discovered and caused a massive uproar and boycott, Kabam aren’t stupid enough to try that, which is why I said it is a very carefully trodden mechanic, one we will never really know the extent or reality of, personally I don’t think kabam change the odds on crystals for non spenders or spenders, some games do. All I’ve been saying is that kabam do employ some non sinister tactics to try and get people to stay in the game, I definitely think that once upon a time god tier champions were rarer pulls. and I think they may have dropped that mechanic with the legality of published drops came in, The industry knew what was happening and made laws to clamp down on the addiction driving designs that were being employed within gacha games
Love the naievity of some people, a near billion dollar company would never do anything to Slightly alter some odds of some champion drops in a crystal that nobody outside of the game would ever Care about and nobody except a few people would ever know about within an Industry (like most Tech industries) that’s built on the science of how much money can we squeeze Out of this product we sell, and well known for doing it, just lookup gacha games the spin to win design is to build addiction, the spin is designed to almost give you the reward you want every time, I don’t really care if kabam have done it or not, they are saying they don’t do it now, which I would tend to believe if it wasn’t for the well known kabam support replies that confirm an algorithm designed to keep people in the game.
Same as the cheap unit offer you get when you first start playing the game, keeps climbing up to 1300 units or so until you actually break the seal and decide to spend a little money on the game, Forms a habit, great business strategy. simple, makes sense, clear and obvious marketing strategy
So when does this cheap unit offer start climbing up then? I've been playing ftp for 3 1/2 years and it's still the same as day one
It climbs from 300 units to 1300 or whatever (it was 4 years ago for me) then it sits at 1300 forever
Well it's been 675 units for me for 3 1/2 years. You have any screenshots? I think you may be mistaken
Love the naievity of some people, a near billion dollar company would never do anything to Slightly alter some odds of some champion drops in a crystal that nobody outside of the game would ever Care about and nobody except a few people would ever know about within an Industry (like most Tech industries) that’s built on the science of how much money can we squeeze Out of this product we sell, and well known for doing it, just lookup gacha games the spin to win design is to build addiction, the spin is designed to almost give you the reward you want every time, I don’t really care if kabam have done it or not, they are saying they don’t do it now, which I would tend to believe if it wasn’t for the well known kabam support replies that confirm an algorithm designed to keep people in the game.
Your argument doesn't hold water. There's drop rates on the crystals like FGMCS you can buy. You can't buy 5 or 6* crystals. So why would they alter drop rates on a item that gives them zero income?
You aren't forced to spin crystals either and Kabam has been very upfront saying that the reel animation is for fun only and has no bearing on who you pull. This is evidenced when you pull a new champion as the indicator shows up on your profile as soon as you hit "tap to stop". So that argument doesn't hold water either.
What is this "well known Kabam support replies" that confirm a algorithm?
If that patent was in game, you could easily prove it. Let's take myself for instance. I just about 6 years, I've probably spent over $30k on the game. That being said, I should have gotten and kept getting every god tier champ right away. So why do my 6* pulls suck so bad? Why did I just get Aegon 7 days ago? Is the algorithm broken then or just works when you need to argue about it?
Same as the cheap unit offer you get when you first start playing the game, keeps climbing up to 1300 units or so until you actually break the seal and decide to spend a little money on the game, Forms a habit, great business strategy. simple, makes sense, clear and obvious marketing strategy
So when does this cheap unit offer start climbing up then? I've been playing ftp for 3 1/2 years and it's still the same as day one
It climbs from 300 units to 1300 or whatever (it was 4 years ago for me) then it sits at 1300 forever
Well it's been 675 units for me for 3 1/2 years. You have any screenshots? I think you may be mistaken
Mate it’s been 4 years from memory it was 1275 units it maxed at, but I bought the first 675 offer, I think it climbed after that then disappeared after a few months from memory, I don’t think I bought the second offer, it’s probably in my google receipts . does anybody else remember?
I’m not asserting that kabam do use that algorithm I was just saying the theory is that spenders are sometimes held out on to encourage them to keep spending on the new release crystals because if they got them straight away they would stop spending, the theory goes (which I don’t aspire to but would not put it past any company worth 9 figures) they work out how much Someone is prepared to keep spending on new champ crystals and find an optimum amount of crystals to let that person win the champ, where they don’t start giving up but don’t get the champ too fast so stop the spend. The kabam response I reference Is the response Hoff references in the video, It’s been screenshot in here before, the kabam employee was replying to someone complaining about awakening a champ and then Pulling a dupe straight, and they said there is a complicated algorithm designed to help the consumer which can altar the odds of a pull of a champ that people already have vs one they don’t have, he insinuated it was Too complicated to explain but was designed-to help People level up desirable champs
I tried to start a thread years ago to see what characters people were missing in their rosters from and how high a percentage were god tiers but I didn’t get enough response to confirm anything. I also suspect that the law changes with published drop rates probably put a stop to this mechanic if it was in use which means the statement kabam have released is completely true now. From what I saw they refrained from making that statement back in the early 5* days. I suppose you also believe that apple only throttled their phones to save batteries in 2017 when they were sued. notHing to do with encouraging people to update to newer phones
I’m not asserting that kabam do use that algorithm I was just saying the theory is that spenders are sometimes held out on to encourage them to keep spending on the new release crystals because if they got them straight away they would stop spending, the theory goes (which I don’t aspire to but would not put it past any company worth 9 figures) they work out how much Someone is prepared to keep spending on new champ crystals and find an optimum amount of crystals to let that person win the champ, where they don’t start giving up but don’t get the champ too fast so stop the spend. The kabam response I reference Is the response Hoff references in the video, It’s been screenshot in here before, the kabam employee was replying to someone complaining about awakening a champ and then Pulling a dupe straight, and they said there is a complicated algorithm designed to help the consumer which can altar the odds of a pull of a champ that people already have vs one they don’t have, he insinuated it was Too complicated to explain but was designed-to help People level up desirable champs
What you said about that algorithm is 100% fake news. That's not how this game works at all. If that were true, I should have pulled Aegon from my last 5* crystal according to what you just said. I pulled him recently and used a AG on him and he's desirable.
And that theory of holding out champs for spenders has never been specifically observed in Mcoc, it’s far too hard to prove or insinuate. But it’s a well known gacha tactic, do some research, there are interviews with game designers from extinct games that practically brag about using exact science to target each persons spending habits and mould their drop rates around them
Simple theory test, click on your champs, filter 5* and look at the ones you are missingI just counted my missing 5*s , disregarding the money spend champs and releases in the last year. I have 25 meh vs 20 god tier attack/defense, I acknowledge some of these are newer champs but I’m missing a lot of god tier og champs, starlord, aa, voodoo, x23, capiw, emma frost, vtd, fury mysterio, proxima, champion, thing, sunspot, considering the ratio of these god tier champs to lesser champs (I think is about 25% useful champs vs 75% meh) judging by my champs the numbers do suggest something going on here
I'm sorry, all you're doing is perpetuating conspiracy. "You can't say Aliens don't exist and you can't say they do exist because you have no proof. I've heard many Scientists talk about it, and I've seen many lights in the sky. You draw your own conclusions."
Simple theory test, click on your champs, filter 5* and look at the ones you are missingI just counted my missing 5*s , disregarding the money spend champs and releases in the last year. I have 25 meh vs 20 god tier attack/defense, I acknowledge some of these are newer champs but I’m missing a lot of god tier og champs, starlord, aa, voodoo, x23, capiw, emma frost, vtd, fury mysterio, proxima, champion, thing, sunspot, considering the ratio of these god tier champs to lesser champs (I think is about 25% useful champs vs 75% meh) judging by my champs the numbers do suggest something going on here
That proves nothing other than bad luck. You can't take 1 person out of this whole game and say "hey it's rigged cause my champs suck".
I don't have NF, Silver Surfer, Longshot, Mr Fantastic, Annhilius, Havok and Sourcer Supreme. My 6*'s are even worse. All that's going on is that I've played longer than you and opened more crystals than you.
Stop listening to Prof Hoff. He's filling your head with nonsense.
To be clear I don’t think kabam change champ drops to your spend. Maybe they do, nobody could ever prove it. I just wanted to clarify that your idea that you spend a lot so should have great champs is possibly confirming the popular theory that I’ve discussed. Also I don’t find varying drop rates on champs sinister at all, I think it is a smart business model but if kabam are going to say it doesn’t exist then it would be kind of funny to prove them to be lying. On this topic I’ve been in the game since joe fixit, I’m just a low spender and don’t use units on cavs. Problem is if you spend on features crystals regularly it Negates your data also. You are Correct one persons data proves nothing but would be interesting seeing somebody do some analysis on it on reddit, I could quickly get my alliance to snapshot their missing 5*s (Would be shut down Asap on here like I suspect it already might be if this theory has meat) simple test, ratio Demi god or better vs lower than Demi god, that people have compared to ratio available. spend champs and champs newer than 1 year are excluded. I’m busy af at work and don’t even have a reddit profile so I ain’t gonna do it but would be very interesting to see some results
To be clear I don’t think kabam change champ drops to your spend. Maybe they do, nobody could ever prove it. I just wanted to clarify that your idea that you spend a lot so should have great champs is possibly confirming the popular theory that I’ve discussed. Also I don’t find varying drop rates on champs sinister at all, I think it is a smart business model but if kabam are going to say it doesn’t exist then it would be kind of funny to prove them to be lying. On this topic I’ve been in the game since joe fixit, I’m just a low spender and don’t use units on cavs. Problem is if you spend on features crystals regularly it Negates your data also. You are Correct one persons data proves nothing but would be interesting seeing somebody do some analysis on it on reddit, I could quickly get my alliance to snapshot their missing 5*s (Would be shut down Asap on here like I suspect it already might be if this theory has meat) simple test, ratio Demi god or better vs lower than Demi god, that people have compared to ratio available. spend champs and champs newer than 1 year are excluded. I’m busy af at work and don’t even have a reddit profile so I ain’t gonna do it but would be very interesting to see some results
I don't know where you got the idea that I said if someone spends they should have great champs. I never said that not believe that. COWhale proved thats not true during his crystals openings.
Your alliance is also to small of a sample size as well. You need way more data than 30 people. You'd need millions.
But I'm done with this conversation. You keep leaping from conspiracy to conspiracy and there's no real evidence to your claims.
Same as the cheap unit offer you get when you first start playing the game, keeps climbing up to 1300 units or so until you actually break the seal and decide to spend a little money on the game, Forms a habit, great business strategy. simple, makes sense, clear and obvious marketing strategy
So when does this cheap unit offer start climbing up then? I've been playing ftp for 3 1/2 years and it's still the same as day one
It climbs from 300 units to 1300 or whatever (it was 4 years ago for me) then it sits at 1300 forever
Well it's been 675 units for me for 3 1/2 years. You have any screenshots? I think you may be mistaken
Mate it’s been 4 years from memory it was 1275 units it maxed at, but I bought the first 675 offer, I think it climbed after that then disappeared after a few months from memory, I don’t think I bought the second offer, it’s probably in my google receipts . does anybody else remember?
See this is my point you don't remember and it seems you are just trying to make up facts to back up your point. I have never spent on this game yet the first time purchase unit offer has been 675 units for star lord wallet from when I started in 2016 to today.
Drop rate percentages are what is listed on the crystal and are not affected by factors related to the account or spending. We've addressed this conspiracy theory many times.
Comments
The industry knew what was happening and made laws to clamp down on the addiction driving designs that were being employed within gacha games
You have any screenshots? I think you may be mistaken
You aren't forced to spin crystals either and Kabam has been very upfront saying that the reel animation is for fun only and has no bearing on who you pull. This is evidenced when you pull a new champion as the indicator shows up on your profile as soon as you hit "tap to stop". So that argument doesn't hold water either.
What is this "well known Kabam support replies" that confirm a algorithm?
If that patent was in game, you could easily prove it. Let's take myself for instance. I just about 6 years, I've probably spent over $30k on the game. That being said, I should have gotten and kept getting every god tier champ right away. So why do my 6* pulls suck so bad? Why did I just get Aegon 7 days ago? Is the algorithm broken then or just works when you need to argue about it?
. does anybody else remember?
The kabam response I reference Is the response Hoff references in the video, It’s been screenshot in here before, the kabam employee was replying to someone complaining about awakening a champ and then Pulling a dupe straight, and they said there is a complicated algorithm designed to help the consumer which can altar the odds of a pull of a champ that people already have vs one they don’t have, he insinuated it was Too complicated to explain but was designed-to help People level up desirable champs
I don't have NF, Silver Surfer, Longshot, Mr Fantastic, Annhilius, Havok and Sourcer Supreme. My 6*'s are even worse. All that's going on is that I've played longer than you and opened more crystals than you.
Stop listening to Prof Hoff. He's filling your head with nonsense.
Also I don’t find varying drop rates on champs sinister at all, I think it is a smart business model but if kabam are going to say it doesn’t exist then it would be kind of funny to prove them to be lying.
On this topic I’ve been in the game since joe fixit, I’m just a low spender and don’t use units on cavs. Problem is if you spend on features crystals regularly it Negates your data also.
You are Correct one persons data proves nothing but would be interesting seeing somebody do some analysis on it on reddit, I could quickly get my alliance to snapshot their missing 5*s (Would be shut down Asap on here like I suspect it already might be if this theory has meat)
simple test, ratio Demi god or better vs lower than Demi god, that people have compared to ratio available.
spend champs and champs newer than 1 year are excluded.
I’m busy af at work and don’t even have a reddit profile so I ain’t gonna do it but would be very interesting to see some results
Your alliance is also to small of a sample size as well. You need way more data than 30 people. You'd need millions.
But I'm done with this conversation. You keep leaping from conspiracy to conspiracy and there's no real evidence to your claims.
I have never spent on this game yet the first time purchase unit offer has been 675 units for star lord wallet from when I started in 2016 to today.