Unnecessary timeouts in various fights
Hello. This has happened to me multiple times in the past :
- I start a fight in AQ and make good progress
- I get interrupted by a phone call or I receive a message / email I need to reply urgently
- either I pause the game or is automatically paused by the incoming call
- I finish the call or replying to the message in another app
- I return to the game and face a timeout loss
- this happens even though the fight is "paused" and costs me 50% of my character's health for no reason
This feels like a bug to me. I understand that if my device decides to kill the game there is nothing that can be done. But can you please tell me if the fact that even when the game survives I face a timeout loss is the expected behaviour? The fight was paused I technically did not use my 3 minutes, why can't I just simply continue the fight? It's just a minor annoyance and happens only rarely, but I feel the game should not punish me for something that is beyond my control. I am anyway likely to get hit because of the interruption, that feels like punishment enough.
This also applies to pausing the fight to read the active abilities. Why is the time I spend reading the countless abilities placed on various characters deducted from the actual fight time? Sometimes that pause screen is the best place to find information and there are encounters specific to timed fights. Why are we being punished for trying to read the abilities?