**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
A Game mode idea

So I’ve randomly had an idea : I remember playing a game called clash royale and in that there were tournaments where you would go up against someone and if you lost you’d be knocked out the composition and get you’re reward (depending on where you get knocked out) and if you won you move on to the next fight (Increasing rewards), also if you lost you can enter again (using gems/units)
Imagine this in mcoc but instead of going up against players they’re Kabam built bosses increasing in difficulty after each one you defeat (but they were set not random- boss number 1/2/3/... is the same for everyone)
Or a different idea is going up against a player and seeing who can survive a challenge (depending on the Tournament) e.g surviving on most health while timing out / first to defeat the boss (both be using the same or a set selection of champions equally levelled)
Imagine this in mcoc but instead of going up against players they’re Kabam built bosses increasing in difficulty after each one you defeat (but they were set not random- boss number 1/2/3/... is the same for everyone)
Or a different idea is going up against a player and seeing who can survive a challenge (depending on the Tournament) e.g surviving on most health while timing out / first to defeat the boss (both be using the same or a set selection of champions equally levelled)
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