Make the Solo Crystals good
ShadowedSera
Member Posts: 17 ★
Howdy folks! With the MODOK Event going on right now, through the solo objectives, I've gotten a ton of shards for the Greater Solo Crystals. The rewards are absolute trash though! For a Cavalier player like myself, I don't NEED 3* Awakening Gems, or 4* Sig stones. I need stuff more scaled to my progression level, like 5* Awakening Gems, and 5* Sig Stones. I think that the 5* Awakening Gem might be a little too much though, so my reccomendation on drop rates is below. Also, make the Greater Solo and Lesser Solo Crystals scale with progression! The needs of a Conqueror level player and that of a Cavalier level player are completley different
For Cavalier players --
30% chance at Arena Boosts (4* and 5* Arena Boosts), 30% chance at 5* Sig Stones (class), 20% chance at 5* Sig Stones (generic), 10% chance of half a t2alpha cat, 5% chance at 5* Shards (maybe like a thousand of them or something, not sure), 5% chance at 6* Shards (maybe like 250 of them)
This is just what I think the drop rates would be better as, and I'd honestly just be happy with anything provided it's better than the garbage offered now... Why give us so many Greater Solo shards if they're basically meaningless? We get like 2 of them a day via the MODOK solo event, yet we don't really get anything worth having
For Cavalier players --
30% chance at Arena Boosts (4* and 5* Arena Boosts), 30% chance at 5* Sig Stones (class), 20% chance at 5* Sig Stones (generic), 10% chance of half a t2alpha cat, 5% chance at 5* Shards (maybe like a thousand of them or something, not sure), 5% chance at 6* Shards (maybe like 250 of them)
This is just what I think the drop rates would be better as, and I'd honestly just be happy with anything provided it's better than the garbage offered now... Why give us so many Greater Solo shards if they're basically meaningless? We get like 2 of them a day via the MODOK solo event, yet we don't really get anything worth having
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