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Thoughts on the new war nodes

I was hoping for a little more variety and uniqueness in the nodes on the new AW map. These all seem pretty basic and I don't think many of them will help us draw out the abilities of champions to make them more difficult to battle. We have been seeing so many very interesting and unique nodes in the monthly quests and chapter 5 that cause champions to use abilities on defense that the AI is usually unable to activate. Such as Nebula's shock damage, and the many amazing abilities that champions no have attached to their heavy attacks.
The idea of bringing in more unique defenders is great, but the problem with that is that most champions are just no good on defense. It's possible to make them more difficulty with nodes though, and this new map doesn't really do that.
I was hoping to see nodes like "defensive" and "heavy hitter" and nodes that cause champions to use active evade more, or make them more aggressive.
These types of nodes would actually allow us to place defenders that don't normally do well on defense because the nodes would draw out many of the champions' powerful abilities.
The regen boosts, minor power gain, limber, and stun immunity are great... But, adding extra bleed damage does nothing, very few bleed damage champions are actually difficult to battle... If they can't even hit you, the extra bleed damage is worthless.
The idea of bringing in more unique defenders is great, but the problem with that is that most champions are just no good on defense. It's possible to make them more difficulty with nodes though, and this new map doesn't really do that.
I was hoping to see nodes like "defensive" and "heavy hitter" and nodes that cause champions to use active evade more, or make them more aggressive.
These types of nodes would actually allow us to place defenders that don't normally do well on defense because the nodes would draw out many of the champions' powerful abilities.
The regen boosts, minor power gain, limber, and stun immunity are great... But, adding extra bleed damage does nothing, very few bleed damage champions are actually difficult to battle... If they can't even hit you, the extra bleed damage is worthless.
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