**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
You say here that you want to make war rewards relevant and yet you have so far refused to acknowledge the disparity between the rewards for gold tiers downwards and those in the higher tiers. Will you be updating theses lower tier rewards or alienating the majority of your player base for this season @Kabam Miike
Just creates a bigger difference between the tiers. Some genuinely can't get into high tiered alliances due to various reasons. Doesn't mean that they should get crapped on during a rewards buff.
Absolutely agree!!!
They sound very vague so who knows what they plan but I don't see this having any good outcome.
Why have a leader and officers if any Tom, **** and Harry can modify, make alli critical decisions and move things around?
Over 3 years as a Leader, I've seen numerous highly skilled players, and other players who have zero idea what they're talking about, and players who want to put in their two cents but care nothing about the health or longetivity of the alli, who would break an alli within two days if ever their stupid suggestions was taken into account, the way they think things should be run or organized. Yes, not to mention the occasional jerk that would intentionally sabottage things if given the opportunity.
Please, KBM, scrap this idea before you even try it. It's clear as day it's going to be terrible.
If players want to do more or have more responsibility: they only got to apply to be officers or start their own allis.
Perhaps because leaders and officers ask kbm to improve things on our end, they think if they open up tools so everyone can have power it will ease our task... It most definitely WON'T! I see allis having a hard time even existing at all if this is put in place.
Can we get some clarification on what “ removing first set of linked nodes” means?
Does this mean that all linked nodes up to the first mini will be removed?
First, not completing will psychologically mess with competitive people
Second, we have to lock up 8 champs, for the whole duration of attack? Give us a "quit" option, so we can say, "screw this," then go on with our progression
That is the change I’m most excited about bc it’s going to make life so much easier dealing with work schedules and time zones.