Should kabam get rid of diminishing returns and the challenge rating?
I am not a fan of either of these game mechanics and imo they've made the game way less fun than it was pre 12.0. The challenge rating essentially lowers all stats and abilities chance to proct except health and attack power when facing an opponent of higher rank or weakens the opponent if your facing a lower rank. Like I said it effects all abilities and stats except attack powers and health. Second the diminishing returns system has made synergies virtually useless or severely weakened since it's inception in 12.0. This is not about the game being difficult or the difficulty of the game, though these effects hve made the game more difficult. So if you have a comment related to the change in difficulty this isnt what this is about so please respect that. The opponents couldve made more difficult in much better ways than by severely weakening all damage and healing across the board. Just saying if that was the goal. These 2 mechanics have made for less healing, lower damage, and smaller Crits. These r the 3 main things people like seeing while fighting myself included. Ps if your not engaging in endgame content this iant something you would norice per se, cause the beginer slash intermidiate stuff didnt change that much. So if you havent been plahing since 2015 theres no way you couldve seen the changes, so please keep it moving. Thkse of you thatve been playing since the first wp nerf please Let me know if you support my claims or don't agree and please explain yourself in a respectful way, this is a discussion not a platform to attack those you don't agree with