Abyss of Legends
Str8crazy
Member Posts: 53 ★
So I’m just curious what is the average time and cost to run a full lane of abyss of legends. From what I gather it’s about 5k to 6k units and several hours of play. That’s roughly 200 dollars and a lot of time to complete content in a GAME. Also heard that the design is so you cannot one shot the majority of the fights because of the hit cap no matter how perfect you play. You can just do it a little cheaper. It’s confusing calling it a game when it’s challenging content cannot be completed with out good play or dumps of units. So please give me your thoughts on this
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Comments
I spent 2k units and 30-40 revives I had. But I was making some mistakes, had not the best champs possible, like my 6* void wasn't duped for example. Used him for cyclops and mephisto, for sure could've spent less if he was duped.
Hit cap is a thing. It is there must likely to slower players' profession, and it is almost ok. Almost - because of how it shortens list of usable champs for abyss, wich is my greatest disappointment. Add fights like havok or Deadpool, wich require a very specific counters, and aol completion and exploration is only matter of having 10-15 champs.
And there is final boss fight. It is just a bs fight, I probably spent 1/4-1/3 of used revives in that fight alone