I am convinced..
AceOfDiamond
Member Posts: 197 ★★
... that t4cc crystal chances are rigged based on what you have in your inventory. Today I needed to form a mystic or a mutant to get my first r4. I already had 3 of them. So I would have gladly accepted either one of them after opening 12 crystals. But nope.. Nothing, just more of what I already had.
I don't even want to post pictures as there are tons of posts opening even more crystals and not getting what they want. But this needs to change. This just adds to player frustration. For those that are going to say its just rng, I only have two r3 five stars, one mutant and one mystic. So obviously the game knows which one I want to r4 and it skews the odds against me pulling those required cats..
If this game isn't about pulling and upgrading champs you like then its failing its purpose by not letting us do that.. Creating unnecessary bottlenecks is just plain and simple BAD.
For the mathematician in the house, I believe my probability of not getting either of the two catalyst is (4/6)^12 = 0.77% approx. Correct me if I am wrong.
This is not okay and Kabam needs to respond about this and change things up.
I don't even want to post pictures as there are tons of posts opening even more crystals and not getting what they want. But this needs to change. This just adds to player frustration. For those that are going to say its just rng, I only have two r3 five stars, one mutant and one mystic. So obviously the game knows which one I want to r4 and it skews the odds against me pulling those required cats..
If this game isn't about pulling and upgrading champs you like then its failing its purpose by not letting us do that.. Creating unnecessary bottlenecks is just plain and simple BAD.
For the mathematician in the house, I believe my probability of not getting either of the two catalyst is (4/6)^12 = 0.77% approx. Correct me if I am wrong.
This is not okay and Kabam needs to respond about this and change things up.
-5
Comments
What is the probability you do not roll either a 6 or 5 if you roll a dice 12 times. Go try it and see how many times you don't get either 5/6 in 12 rolls.
Basically, you are falling for the Law of Small Numbers(aka Hasty Generalization/induction) and the Gambler's Fallacy. I would greatly advise you to educate yourself on these topics. Here is a random source I found: http://bjlkeng.github.io/posts/gamblers-fallacy-and-the-law-of-small-numbers/
One last thing, I just saw your other comment about no rng. You are right. It isn't random. Actually, it is impossible to find a video game with true randomness. Computers can't do it. It can only be found in nature. Thus, computers use something called pseudo rng. Basically, there is a long list of predetermined numbers. A game will then give you a seed based on something(for example, it is common to use time since creation of something). You will then be assigned a number that far down the list. You continue from there. It is a pretty good way to do randomness and works pretty randomly though technically it isn't true randomness. I don't know how MCOC decides its seeds but if you figure it out, tell us please as it could possibly be manipulated.