TILE 46 behaviour in Tier 7 (Hard Buffs) Alliance War REDUCED DAMAGE??

dahlmiusdahlmius Member Posts: 27
edited July 2020 in General Discussion
So tile 46 has the following Buffs:

1. Champion Boost - +150% Attack & Health
2. Health - +75% Health
3. Strike Counter - Combat Power Rate - The Attacker starts with 5 light charge(s), 5 Medium Charge(s), and 2 Heavy Charge(s). A Charge is removed whenever the attacker lands a corresponding Attack, and all charges are reset when the Attacker lands a special Attack. When any charge reaches 0, the attackers combat power rate decreases over time until charges are reset.
4. Buffet - Every 7 seconds the next Buff triggered by the attacker is immediately Nullified. Each time this effect triggers, the defender will regenerate 5% of their max health.
5. Boost Buff (Armor Up) 1 - The defenders Armor up buffs gain +25% duration and ability accuracy. When struck with a critical hit, the defender will remove 1 armor up buff to reduce the damage to 0.

So the past 3 Wars ive been up against 2 Mutant and 1 Tech defender on that node. This war i was up against a Cable. My 6*R2 CG had 3 Charges on him like all the previous wars and in every war his Mediums have been dealin 2.4k damage and lights have been doing 1.6k damage. Why is this? He should be hitting around 5k mediums against mutants and 7k mediums against tech defenders. None of the buffs on that node state anything about damage reduction...
Has anyone else come up against this?

I will make a video in the next war.

Comments

  • Mr_PlatypusMr_Platypus Member Posts: 2,779 ★★★★★
    Your damage comes from his cruelty buffs, his cruelty buffs are buffs, buffet will remove any buffs triggered at the start of the fight, if multiple trigger at the exact same time, they are all removed.
  • LordSmasherLordSmasher Member Posts: 1,604 ★★★★★
    I doubt your worthiness for the Corvus of the 6 star
  • dahlmiusdahlmius Member Posts: 27

    Your damage comes from his cruelty buffs, his cruelty buffs are buffs, buffet will remove any buffs triggered at the start of the fight, if multiple trigger at the exact same time, they are all removed.

    Never thought of that... Cheers!
  • GOTGGOTG Member Posts: 1,040 ★★★★
    dahlmius said:

    So tile 46 has the following Buffs:

    1. Champion Boost - +150% Attack & Health
    2. Health - +75% Health
    3. Strike Counter - Combat Power Rate - The Attacker starts with 5 light charge(s), 5 Medium Charge(s), and 2 Heavy Charge(s). A Charge is removed whenever the attacker lands a corresponding Attack, and all charges are reset when the Attacker lands a special Attack. When any charge reaches 0, the attackers combat power rate decreases over time until charges are reset.
    4. Buffet - Every 7 seconds the next Buff triggered by the attacker is immediately Nullified. Each time this effect triggers, the defender will regenerate 5% of their max health.
    5. Boost Buff (Armor Up) 1 - The defenders Armor up buffs gain +25% duration and ability accuracy. When struck with a critical hit, the defender will remove 1 armor up buff to reduce the damage to 0.

    So the past 3 Wars ive been up against 2 Mutant and 1 Tech defender on that node. This war i was up against a Cable. My 6*R2 CG had 3 Charges on him like all the previous wars and in every war his Mediums have been dealin 2.4k damage and lights have been doing 1.6k damage. Why is this? He should be hitting around 5k mediums against mutants and 7k mediums against tech defenders. None of the buffs on that node state anything about damage reduction...
    Has anyone else come up against this?

    I will make a video in the next war.

    You don't know how buffet works?
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