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Mutant Awakening Gem

OpandemonioOpandemonio Posts: 1,171 ★★★★

I'm between AA and Sunspot, but I don't have enough sig stones to take AA to his full or at least good potential.
I still haven't done any Variant or Act 6, so I need someone who will help me through these contents.
Was also wondering if it would be a good idea do Awake OLM instead

Comments

  • CiciliatoCiciliato Posts: 302
    Archangel is my choice
  • KDSuperFlash10KDSuperFlash10 Posts: 5,869 ★★★★★
    AA
  • PantherusNZPantherusNZ Posts: 1,436 ★★★★
    Definitely AA-Ron

    Ultimately look to get his Sig up to about 110 which gives him the requisite % to ensure 3 Neuro-toxins = 100% AA reduction
  • PsycroptixPsycroptix Posts: 21
    no questions ,. AA is Beyond God like with awakend abilities and max sig
  • ShafeeqShafeeq Posts: 569 ★★★
    Archy is my choice bro and sunspot is not worth without enough sigs
    even OML needs sigs and Wolvie x-23 is good when awakened ...
  • Gogeta91199Gogeta91199 Posts: 990 ★★★★
    AA for sure you don't need a very high sig
  • manveertherealmanveerthereal Posts: 1,359 ★★★
    AA but sunspot for pi
  • QfuryQfury Posts: 1,860 ★★★★★
    AA, I was messing around in dungeons the other day had him vtd & venom on the team. Got to the boss and it was a biohazard dpxf neither of us had a counter so tried my luck. AA didn't get one bleed on him at all and it was at that point I realised how good AA actually is.
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