**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.

New alliance war matchmaking issues

This new war matchmaking system is uniform but unfair. My alliance dropped 2 leagues in last 3 wars just because the opponents were very tough.
The new system decides opponents on similar trophy score instead of alliance player ratings like earlier.
For instance, our minibosses have rating of 12k and average defender rating of 6k. But for last 3 wars, opponents had rating of average defenders as 10k and minibosses of 24k and so on.
It would be cooler if the matchmaking happened on average member rating instead of just trophy. This makes alliance war not fighting for if all our opponents are gonna be overpowered.

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