**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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But AA is a highly sought after champ. Kills champs in seconds with bleed, poison and neurotoxins. YouTubers and community constantly raving about him. So it does serve you right for scoring right where a cutoff might be. People who really want him and don't want to risk missing out on him do 7-8mil.
And no, competitive play is here to stay. If you don't like scoring 6mil and missing out, stick to opening crystals and hoping that champ drops.
I thought AA was going to go for 7.5...6.12 was a steal lol.
Lol, nope buddy
As far as alliance war goes AA is much better than Hyperion, GP and Dormammu. I have all 4 of them at R5 so I know what Im talking about. GP is gonna for questing and stuff but she isn’t that good for AW or AQ. Dormammu is just good for defence and defender diversity has made him much less valuable. Hyperion has poison immunity going for him, great damage output, he is better than AA in many scenarios but he get punished for fury in AW offence, in AQ I (and a lot of sunmoners) prefer someone like Iceman with double immunity or GR with regen, which leaves AW defence which is again messed up due to defender diversity.
AA is a god tier champ his cutoff should be above 6M. I was pretty busy this weekend yet I was able to get 8M in the arena without boosts and sucides. Keep in mind that people’s roster grow with time so everytime cutoffs will increase if its a desired champion.
Look at arena cutoffs and get 500k more points then that and you will most likely pick up the champ. Most YouTubers were predicting 5.8-6.5M
Mate, arena died a long time ago. Reason? Professional youtubers. Its a job for them (i wont hate them and say they got no life) and they do it better and more than you. They need all the new champs to make videos about them.
All the good champs are hogged by them alone. Most of them anyways. So you go ahead and wait. Now, there arent any so called God Tier champs like the old, (some like Arch, Hyp etc are really strong, but nothin like pre 12.0) so wait for them to hit regular pool and enjoy the game.
Maybe add those crystals to the rank rewards that we have now. Maybe then people won't get as mad if they have 20 chances at the featured and get another 4* instead.
You are only sour graping because you missed the champ by few points, and that is perfectly understandable. But had you got the champ, we won't be having this discussion.
I'm shocked anyone would complain about such a wonderful game design.
Just because it's "always been this way", doesn't mean it's a good system.
My score - 6.38 mill
I think we have all been there o.p. so try not to feel so bad about it, cheep up a little.
When you have other obligations such as family or work or school it makes it quite difficult to obtain a desirable champ.
Then you have the no-lifeys saying stuff like "too bad" or "LOL thats so easy to score"
Surely as the BASIC arena there should be some sort of bracket system created to prevent this because sometimes the champs are essential for progression and it makes it really difficult for the non-no-lifer to progress in the game.
TLDR; no doubt it is a broken system if basic champs are going for over 4x the top milestone and they are not even a new champ.
Sorry my streak was 209 and I didn't lose any fights....I was a little on the fragile side when I made the OP because I was on about an hour or two of sleep from grinding and I guess I was thinking 600+ fights would better represent the time put in. Everyone on here has good points, honestly I'm usually the one trying to be reasonable and not make any blanket statements. I would say the biggest problem is the giant range of points that get the same reward. One guy in my alliance hot the same 11-25% loot I got andnhad 1.7 million to my 6.01 million....another newbie in my alliance got the Archangel because of his bracket, and probably grinded out 1.3 million or something....oh well nobody forces me to play the game so I shouldn't be mad.
Everyone is assuming I have a weak roster, I don't have an elite roster, but I have 50 4 star champs---
5 5/50’s
7 4/40’#
27 3/30’s
29 3* 4/40’s
And my lower roster makes getting to the infinite streak easy
For Arena matches(4* arena), I would say my avg. time required per match( regardless of amount of points per or streak) would be approx. 4 minutes per which would include loading time, team selection, opponent selection and actual fight times. To begin the 3x multiplier win "streak" I need to get to 15 matches, which would be approx. 1hr. Iets just imagine my points after match 15 to be 75k. With the streak going, points per match going forward was consistently around an avg. of 6500 for me, basically netting just under 100k points per hour based on the flat value of 15 matches per hour without stopping btw . Using these estimations, I'd score 1mil points in a little over 10hrs. In order to reach 7mil would roughly be about 70+ hrs then. I think arenas last 2 1/2 days right(60hrs or so)? LOL
I will point out that these are an estimation based on a rough avg. And also, when I used to play arena, I have scored more points slightly faster, but honestly will say the numbers aren't off by that much for me.
My best arena score to date bas been 5.6 mil, and I did it while running my business, which can afford me much more time than if I were a "salaryman". That 5.6mil with work took away time for 2 days worth of sleep, and priceless family time with my beautiful wife and precious daughter. Which is why I never will do it again. LOL
I dont have an extensive roster as so many seem to have(48 four star champs with 2 at 5/50, 40% at 4/40 and the rest 3/30) , and I am aware that in the 5* arena my Rank 2/35 5* champs can net me approx. 60k points per match but I only have 6 of em, and the recovery time of 6+ hrs pretty much makes it a losing deal for me. FACTOID, I've been playing 2+ yrs near daily and have put in more game time than I'd actually care to mention. LOL
When I put it all in perspective, I came to just accept that it is absolutley impossible for me to play at the level of the players getting the top 5% and better rewards, and frankly I dont want to. Hehe
But the same frustration and dissapointments you have got me to think one day, "is it not possible to maybe have player brackets in arena similar to alliance tier brackets in AW"? Would suck ass if my 4.6mil alliance got matched up against the top tier "Beyond hope" alliances in war, week in week out.
In fact I think the best for Kabam is more players with more champs and duping them.
Why? Becuase it's more people playing strongers Wars, playing harder AQ's Maps, playing the harder content (ROL, LOL, Act 4 & 5) and it's the real money.
So, What would be the carrot for Arena then?. Simple, more 5*/6* shards, titles, even full basic dupes, and the carrot will be bigger than before.