**RESOLVED ISSUE WITH SIDE QUEST KEYS**
The game team has resolved this issue. Keys will be distributed via in-game messages and the quest timer will be extended.
More information and timeline here.
*This includes currently unclaimable keys as well*
**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

Is this side quest way more difficult than usual?

Honestly, Epic is way harder than I'm used to, worse than Canadian difficulty. Master is playing like Epic...seems kinda crazy.

I know, git guud, blah blah blah.

Seriously though, was this intended?

Comments

  • The_enlightenedThe_enlightened Posts: 545 ★★★
    edited August 2020
    Bring in the right champs
    Idk what it looks like but I’m sure
    You can wait for another day that suits your roster
  • GroundedWisdomGroundedWisdom Posts: 36,106 ★★★★★
    It's a bit harder than last month, but last month was a starting-off point. I found the AI issues more challenging than anything. It adds to the difficulty.
  • GamerGamer Posts: 9,784 ★★★★★
    The Ai is the worst so far make me to spend two revies one this side quset because I’m run sucide and don’t hav md with ikow for next time but hopefully the Ai getting reworked soon
  • OzFearUsOzFearUs Posts: 242

    It's a bit harder than last month, but last month was a starting-off point. I found the AI issues more challenging than anything. It adds to the difficulty.

    I expect "Cavalier" difficulty to get harder, just wasn't expecting Epic or Master to ramp up.
  • Farrukh_tvFarrukh_tv Posts: 208 ★★
    OzFearUs said:

    It's a bit harder than last month, but last month was a starting-off point. I found the AI issues more challenging than anything. It adds to the difficulty.

    I expect "Cavalier" difficulty to get harder, just wasn't expecting Epic or Master to ramp up.
    I'm not saying quest didn't get harder. but side quests always had different kinds of difficulties. for example, modok island was also harder than expeditions. so if you could do epic one month it is not guaranteed next month will be the same.
  • Sun_Spot46Sun_Spot46 Posts: 66
    Agreed, AI was really causing a lot of issues....
  • ms_5707983ms_5707983 Posts: 93
    The ability of the AI to lunge across the full length of the screen rendering useless the ability to dex was a headache for me in today's initial run. Anybody else deal with this?
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