Energy idea..

SGT_M9SGT_M9 Member Posts: 98
After the quest is completed, the paths that were already taken should cost zero energy. If you take half a path to get to a new path, then the energy should be consumed from the start of where the new path begins.

Comments

  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★
    That would be abused a lot for farming revives and energy refills.
  • NormalNormal Member Posts: 85

    That would be abused a lot for farming revives and energy refills.

    I think the way to prevent this is to make items don’t spawn in completed paths and have restart button for each map.
  • NormalNormal Member Posts: 85
    Normal said:

    That would be abused a lot for farming revives and energy refills.

    I think the way to prevent this is to make items don’t spawn in completed paths and have restart button for each map.
    Let me explain more...

    The first time you play the quest, you have to fully explore it and receive the exploration rewards to have the restart button active,
    Keep in mind that items Always doesn’t spawn in explored paths also you can move on explored paths with out consuming energy.

    The next times you play after you press the restart button you would have to complete the quest at least once before the restart button active.

    I hope you understand my ideas. 😅

    Sorry for my bad english.

    Thank you.


  • NormalNormal Member Posts: 85
    Normal said:

    Normal said:

    That would be abused a lot for farming revives and energy refills.

    I think the way to prevent this is to make items don’t spawn in completed paths and have restart button for each map.
    Let me explain more...

    The first time you play the quest, you have to fully explore it and receive the exploration rewards to have the restart button active,
    Keep in mind that items Always doesn’t spawn in explored paths also you can move on explored paths with out consuming energy.

    The next times you play after you press the restart button you would have to complete the quest at least once before the restart button active.

    I hope you understand my ideas. 😅

    Sorry for my bad english.

    Thank you.


    Also you don’t get the full explored rewards after the first one you get
  • mattone360mattone360 Member Posts: 59
    SGT_M9 said:

    After the quest is completed, the paths that were already taken should cost zero energy. If you take half a path to get to a new path, then the energy should be consumed from the start of where the new path begins.

    @STG_M9 you are right
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