**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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https://m.youtube.com/watch?v=jP2M69q2xbQ
convince me ghost is better
ghost is still worse than quake though
Still takes plenty of skill to use her. As a character out of the box, she's average at best. It's the player who makes her great. Which should be celebrated. People are always asking for "skill based content". Should a champ be allowed to die off as she is passed by in rarity simply because she has a high level of ability when played in a unique fashion? The fact that the community discovered a way of playing a character that is different from any other character in the game should be celebrated, not shut down. Characters with unique playstyle keeps the game Interesting. Always has. Let's face it. 5 hit combos..over and over are boring sometimes. And there have been many characters released who are encouraged to break away from this monotony. Why punish her for doing the same thing?
5* SW in contrast to 4* SW can clear more content.
But a 6* quake won’t be able to do anything more than a 5* quake. The only difference will be that the 6* version will do it slightly faster (as an r3 at least).
So as a conclusion, the only areas can be “affected” from a 6* quake release will be fights with timers, such as AQ AW.
And if a 6* version was going to be AW breaker, the issue could be instantly addressed by adding a global true strike node.
P.S. This should already had to be addressed, so we could see other attacking teams without requiring quake so much, since high tier wars are mainly “shaking” 🤣
Ghost is highly dependent on physical attacks and there are so many nodes that counter those while Quake does direct damage. Besides the "% Reduced damage" bs nodes, very few others counter it.