**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Sell class T4C for class T5C fragments
Samsquatch90
Posts: 2 ★
You should be able to sell class T4C for class T5C fragments. I’ve got a bunch of expiring T4C because I had to open crystals to get enough Mystic to r5 Doom and now I have nothing to do with them but let them expire or trade 3 for a random T4C which I don’t need.
6
Comments
It's right up there with Act 6 4* gate, Inability to sell 5* and 6* champs and other quirky things in the game that don't make sense.
Even if you get a t4 cc every day, exchanging 3 of them for a random one is still not something I would advise. Making 3 a selector and 2 for the random choice won't break the game,
Also, considering the amount of t3 cc you need to form a t4 cc, I don't think anyone would be forming a full t5 cc from selling t4 cc. they can keep the value low to avoid breaking the game but this should be an option
To sell them they do nothing for end game players who are constantly having to sell stuff of no use