**RESOLVED ISSUE WITH SIDE QUEST KEYS**
The game team has resolved this issue. Keys will be distributed via in-game messages and the quest timer will be extended.
More information and timeline here.
*This includes currently unclaimable keys as well*
**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

RTTL, ROL, LOL, and progression

Disclaimer: This is not a complaint. Just considering the content and state of the game.

So I'm sitting on an 850,000 rating, 80+ 5*s, 18 6*s, pulling in over 3500 glory per week, completing Uncollected 100% on a regular basis, gotten all the way through through 6.3, etc.

I've done a completion run of Labyrinth and probably have the champs to 100% it now. However, I don't really need or want anything the rewards have to offer outside of maybe a generic AG. Instead, I'm wondering if 6 paths in LOL will cost me more resources than a completion run of Abyss. Maybe a couple of Nexus crystals, 6* shards, T5B shards? Path rewards? I don't know how you would do it, but the rewards for one run through Abyss are vastly superior to 7 total runs in Labyrinth and most of the Labyrinth rewards are increasingly abundant.

Similarly, I've been randomly creating secondary accounts and running them for a week or so and manage to get a 5-man roster of 4*s every time without ever touching RTTL. The juice just isn't worth the squeeze.

I don't think ROL is particularly difficult, so I don't have much to say about it other than it's also just kind of antiquated, I think. There's very little reason to spend the time doing it, especially if you are in even a mediocre alliance that can get you 1300 glory per week you can get all the rank up materials every week & the 3 champs don't really offer anything to progressing players that have a roster that can complete ROL.

Just some thoughts. I think I'll personally run Abyss before 100% Labyrinth, but I'd like a reason to 100% Labyrinth eventually.

Comments

  • danielmathdanielmath Posts: 4,031 ★★★★★
    Well you can 100% LOL with almost no units spent, so it’s free 🤷‍♂️
  • SungjSungj Posts: 2,111 ★★★★★
    With a lot of champions you can do LOL unitless now
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