**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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With the removal of Beginner difficulty, Uncollected difficulty is still 2/2/3 energy per tile
KDSuperFlash10
Posts: 5,869 ★★★★★
Y'all can't fool us Kabam, you took away beginner difficulty which was a 1 energy per tile/less paths method of getting 150 easy units a month and then you just move those units over to Uncollected and make it seem like some epic milestone in MCOC history. Truth is you only made it harder to get those units because Uncollected has all the paths and is 2/2/3 energy per tile. Bad move, Kabam, bad move.
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If they made normal 1/1/2 or 1/2/2 then I wouldn’t care. But 1/2/3 for normal, too high. But it is what it is.
I personally wouldn’t mind if they took out the units but left the ability to get the title. I like the units, but the title is nicer.
They may take it away next month, and maybe they redesign Normal Difficulty
And stop complaining about everything
And before you decide to complain again (which I know it wee be soon -1/2 days top-) open the game first and check the thing that you want to complain
Thank YOU for genuinely making me laugh this time