AW Woes

BuffalaxBuffalax Member Posts: 132
Our Alliance, like many others, is getting seriously burnt out on War. I know Kabam said that the goal when they set up this new version was that it would be difficult to complete, but it’s getting ridiculous. EVERY War this Season has had a Stubborn Debuff with a Thing Boss, 2 Dooms on Boss Island, and a Mix Master Korg. Something needs to change because it is seriously getting tired. A few suggestions:
1. Give Alliances an option of a Max Tier at the beginning of each Season. Let us choose whether we want to risk the higher multipliers along with all of the frustration and item use that the global Debuffs require to clear.
2. Only allow a particular Debuff once per week otherwise you sacrifice Multiplier (Like in AQ)
3. Fix Stubborn so Indestructible is removed on contact initiated by either player. Stubborn + Stun Immune is just stupid because you have to block a hit/combo that the AI will end with a Heavy, necessitating an evade on your part that starts the whole cycle over again. And if you try to play Intercept only, AI won’t throw a special until you Dex-bait them.
Hopefully something can change before this game mode is abandoned by all but the top-tier alliances that pay whatever it takes to win. I used to enjoy War when there was a chance to clear every day without sacrificing all your Glory to Revives and Potions.
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