Bane nodes are not working properly

Was just doing the mystic path in 5.3.1 and noticed that the damage you get from bane is significantly higher than it's supposed to be. In the node it says it should take 2.5% of your health per second but in reality it's way more. My voodoo has approx 14.7k health and the damage i saw on the screen was over 1.1k per tick.

Comments

  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    Havent had a chance to focus on 5.3 yet... but isnt Bane your opponent's health?
  • _solidsnake_solidsnake Member Posts: 133
    yes it's based on of your opponent's health and the opponent takes damage based on your health.
  • Ah I feel stupid now lol. Funny how this is the first time I realized that
  • GenidiaminGenidiamin Member Posts: 105
    Pls can a mod answer this? The bane nodes are not working properly in 5.3.1 even after you successfully hit the opponent... u still continue to degen when it should transfer
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