The path that has one less node on it when you click it.
In general, probably yes. But not necessarily. In apoc quest, easiest when using nullify champ seemed to be the path that gave buff when you knocked down the opponent. Much quicker route to max prowess
The path that has one less node on it when you click it.
In general, probably yes. But not necessarily. In apoc quest, easiest when using nullify champ seemed to be the path that gave buff when you knocked down the opponent. Much quicker route to max prowess
That’s exactly the point. And very much the opposite of your original comment
Not exactly. Objectively the path with less nodes should be the easiest by definition as there's less to contend with, if you don't have the favourable match ups. Subjectively the easiest is whatever benefits your roster the most.
That’s exactly the point. And very much the opposite of your original comment
Not exactly. Objectively the path with less nodes should be the easiest by definition as there's less to contend with, if you don't have the favourable match ups. Subjectively the easiest is whatever benefits your roster the most.
I think I agree with this. Kabam made it “easy” according to the dev diary’s I think. With less things to try and counter
But I think the paths with the least amount of nodes on it are the easy paths, any fights are just fights and you would have encountered them either way.
It makes it worse when you are dealing with 3 node combinations then you have to dig into your roster
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It makes it worse when you are dealing with 3 node combinations then you have to dig into your roster