Would placing defenders from both sides on the same map work for AW?

It'll be the same as usual energy wise. The differences would be:

1. Defenders can both defend and attack
2. Champions can change nodes mid war
3. Opposing champs will battle once on the same node (whoever lands first defends)
4. No revives
5. There must be a way to "take turns" in case two opposing players aim for the same node at the same time. That way, things like poor connection won't affect who is defending and who is attacking.

It's basically like chess. Both sides are constantly advancing towards each other
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