**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

AW miniboss links are overkill

Did the changes to the new AW maps make the miniboss links stronger? I thought the bosses were pretty easy when the new maps were released. Right now, they're insanely hard.

I don't want them to be too easy. If one player can get to the boss early and beat him, then the rest of us feel useless.

I also don't want to get in a position where everyone takes out three or four links, but we still can't beat him. This is especially problematic since the leftmost miniboss only has one teleport node leading to him, unlike the others that each have two. If that one player dies, the other twenty-nine of us are on different paths and can't help.

My ideal is that if we take out three of the minibosses, then the boss is very tough, but beatable. Right now each link adds 300% health and all the other bonuses, which is too much. I don't want too little, but this is a bit too much.
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