AW miniboss links are overkill
JasonMBryant
Member Posts: 301 ★★
Did the changes to the new AW maps make the miniboss links stronger? I thought the bosses were pretty easy when the new maps were released. Right now, they're insanely hard.
I don't want them to be too easy. If one player can get to the boss early and beat him, then the rest of us feel useless.
I also don't want to get in a position where everyone takes out three or four links, but we still can't beat him. This is especially problematic since the leftmost miniboss only has one teleport node leading to him, unlike the others that each have two. If that one player dies, the other twenty-nine of us are on different paths and can't help.
My ideal is that if we take out three of the minibosses, then the boss is very tough, but beatable. Right now each link adds 300% health and all the other bonuses, which is too much. I don't want too little, but this is a bit too much.
I don't want them to be too easy. If one player can get to the boss early and beat him, then the rest of us feel useless.
I also don't want to get in a position where everyone takes out three or four links, but we still can't beat him. This is especially problematic since the leftmost miniboss only has one teleport node leading to him, unlike the others that each have two. If that one player dies, the other twenty-nine of us are on different paths and can't help.
My ideal is that if we take out three of the minibosses, then the boss is very tough, but beatable. Right now each link adds 300% health and all the other bonuses, which is too much. I don't want too little, but this is a bit too much.
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