**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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If itβs limited to the four champions
Colossus
Magneto og (red) - insane damage when stacked prowess, Magneto (House of X) is good but crit is more rng dependent.
Omega Red
AA
Colossus when he crits is monstrous, his heavy fury and SP2 when they crit leave a lasting dent in the opponent. The guy also has some good utility in his immunities to bleed, incinerate and coldsnap and that he cannot be Armour Broken except by a Tech Champion, making him probably one of the best counters to Havok /w Crumbling Armour on him.
Red Magneto is phenomenal after his buff, he is that bane of all metal and bleed immune champs. He cuts down AAR throughout the fight by 70%, slightly reverses healing and he also has bleed and shock resistance making him suicide friendly so long as you keep to an SP3 rotation. Alongside higher perfect block chance, passive vigilance and autoblock bypass. This guy will kill literally a 1/3 of all the champs for their metal tag except maybe Colossus. Oh yeah, very good special damage.
Archangel is a simple guy, simple rotation and huge payoff. Out of the three, Archangel reaches his paramount the quickest by far with Omega beating him at a close second. Heavy spam until you get three or more bleeds, block and then heavy spam again and you're likely to get a few Neurotoxins in (iirc, Neurotoxins count as poisons for his abilities so you can sprout more of them so long as one is active). The real icing on the cake is that you can completely shut down healing and AA with his signature ability, 3 Neurotoxins should do the trick. Plus, Archangel is immune to Ability Accuracy Reduction sooooo. Downside is that he relies on the opponent to not be immune to either poison or bleed, but literally every fight that has that will work wonders for Magneto. The two synergize so well together, what he can't do, Magneto can and vice versa.
Verdict:
1: Omega Red
2: Colossus (Interchangable with Omega tbh)
3: Magneto/Archangel (they tie tbh)
Without sucides and still took around 2min for the fight. I think he did ok and is one of the few that can also do biohazard.
https://youtu.be/uo2PDwTpCcE
Now I got couple things to say/ask:
1) how come you take no bleed damage? Is it bcs of some mastery or is it Cav EQ 3.1 global? I havent played cav eq, sorry
2) those are pretty specific fights. I suppose you are going against Biohazard, which almost triples the degen damage (no death field = 800-900 degen/tick, with death field = 2,5k degen/tick). Do you use OR outside Biohazard? Becuse you know, Biohazard is common, but not omnipresent
He is still a beast and is definitely the top mutant for me.
For me
2) i do use him outside of biohazard and often is with suicides. I just wanted to show for people that are thinking how he is without suicides, his no weak duck.
You might counter by saying you can parry-heavy for the whole fight, but a lot of his damage is still on his special 2.
You might argue that apocalypse and prof X can make him suicides friendly. But be aware that those are through synergies, and aren't always convenient to carry around.
Jokes aside, I voted for Colossus.
Both OR and Colossus have high damage and high utility. Both can work for a wide range of content, and seem to find more and more uses as Kabam releases new node combinations. OR has more sustainability (healing and power drain ability) but Colossus is so tanky he can survive a long time even without being able to heal himself.
There can be long drawn out arguments where everyone is correct why one is better than the other based on each ability on its own or in combination.
For me, it comes down to personal preference, rather than character abilities.
What puts Colossus over the top for me though is playstyle and synergies.
1. Playstyle: I don't use suicides, so for OR I hate having to play super close and aggressive against the AI all the time. Sure, the heavy pauses the spores, but that just gives you a countdown timer where you are forced to play that certain style. With Colossus, I am not forced into a single playstyle, and definitely don't have to play on a timer. You can do Parry-Heavy, you can do 5-hit combos and spam SP1, you can spam SP2 over and over, etc.You can play aggressive, you can play slow. There is a lot of flexibility with Colossus, so he is more fun for me.
2. Synergies: I like using different champions. There are 5 slots for champions for most content. Why play as only one champion? Variety is more fun, as it can get boring seeing the same animations, same specials over and over. If you look at Auntm.ai and take a look at the synergy list for both Omega Red and for Colossus, OR has 7 synergies (with 11 champions), while Colossus has more synergies and champions than I want to count. Many of those same champions are on Colossus' synergy list, and he has many more on top of that. So not only is Colossus great himself, he benefits many other champions who are fun to play with as well.
Really, this game is meant to be fun. Everyone's definition for that is different, but for me, with both Colossus and OR being great champions, I find Colossus more fun and thus the best.
I have the same issue with Human Torch, who I find too frantic to fully enjoy playing - Void suits my play style better.
Some Cavalier 3.2 fights.
https://youtu.be/VP6l4H5ZuvI
https://youtu.be/C8PpzUg8Hwk